Computer Art that Isn't
Author(s): Dave Sims.
Article: IEEE Computer Graphics and Applications, pp. 4--6,
1994.
[BibTeX]
Abstract:
“The computer is nothing of particular
interest,” Jeremy Gardiner has
written, “but it does matter what we
make of them.”
Nothing of interest? Gardiner’s is an
unusual observation in an age that is
fascinated-often to the point of gushing-
with the computer’s ability to do
everything from solving crimes to creating
virtual worlds.
What Gardiner has decided to make
of them is art, at a bit of a distance. He
draws his inspiration from computer
and video images, and he uses computer
graphics to create his subject
matter. But he works with traditional
media (brushes, paints, and canvases)
to produce his final art. And he says he
was never tempted to give up his
brushes and immerse himself
completely in the world of digital art.
Computer Generated Copper Plates
Wolfgang Leister.
Computer Graphics Forum, Vol. 13, No. 1, pp. 69--77,
1994. [BibTeX]
Computer Generation of Penrose Tilings
J. Rangel-Mondragon, S. J. Abas.
Computer Graphics Forum, Vol. 7, No. 1, pp. 29--37,
1988. [BibTeX]
Computer Graphics Advances the Art of Anime
Jan Krikke.
IEEE Computer Graphics and Applications, Vol. 26, No. 3, pp. 14--19, May/June,
2006. [BibTeX]
Computer Graphics System for Reproducing Three-Dimensional Shape from Idea Sketch
Makoto Akeo, Hiroshi Hashimoto, Taisuke Kobayashi, Tetsuo Shibusawa.
Computer Graphics Forum, Vol. 13, No. 3, pp. 477--488,
1994. [BibTeX]
Computer Painting in a Different Light
Michael Haggerty.
IEEE Computer Graphics and Applications, Vol. 12, No. 6, pp. 4--6, November,
1992. [BibTeX]
Creating Watercolor Style Images Taking Into Account Painting Techniques
Henry Johan, Hiroshi Hashimoto, Tomoyuki Nishita.
The Journal of the Society for Art and Science, Vol. 3, No. 4, pp. 207--215,
2004. [BibTeX]
Cubist Style Rendering from Photographs
John P. Collomosse, Peter M. Hall.
IEEE Transactions on Visualization and Computer Graphics, Vol. 9, No. 4, pp. 443--453, October,
2003. [BibTeX]
Curvature-based stroke rendering
Suguru Saito, Akane Kani, Youngha Chang, Masayuki Nakajima.
The Visual Computer, Vol. 24, No. 1, pp. 1--11,
2008. [BibTeX]
Defining Pictorial Style: Lessons from Linguistics and Computer Graphics
John Willats, Frédo Durand.
Axiomathes, Vol. 15, No. 2,
2005. [BibTeX]