Dynamic Canvas for Non-Photorealistic Walkthroughs
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand.
Graphics Interface (GI'03),
2003. [BibTeX]
Dynamic Glyphs - Depicting Dynamics in Images of 3D Scenes
Author(s): Marc Nienhaus, Jürgen Döllner.
Proceedings: Proceedings of Third International Symposium on Smart Graphics, pp. 102--111, July,
2003.
[BibTeX]
Abstract:
Depicting dynamics offers manifold ways to visualize dynamics in static media, to understand dynamics in the whole, and to relate dynamics of the past and the future with the current state of a 3D scene. The depiction strategy we propose is based on visual elements, called dynamic glyphs, which are integrated in the 3D scene as additional 2D and 3D geometric objects. They are derived from a formal specification of dynamics based on acyclic, directed graphs, called behavior graphs. Different types of dynamics and corresponding mappings to dynamic glyphs can be identified, for instance, scene events at a discrete point in time, transformation processes of scene objects, and activities of scene actors. The designer or the application can control the visual mapping of dynamics to dynamic glyphs, and, thereby, create own styles of dynamic depiction. Applications of dynamic glyphs include the automated production of instruction manuals, illustrations, and storyboards.
Edge-Enhancement – An Algorithm for Real-Time Non-Photorealistic Rendering
Marc Nienhaus, Jürgen Döllner.
11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG),
2003. [BibTeX]
Effective toon ink rendering for episodic television
Gordon Farrell, Julia Taylor-Hell, F. David Fracchia.
Proceedings of the SIGGRAPH 2003, Sketches & applications,
2003. [BibTeX]
Fast Texture Transfer
Michael Ashikhmin.
IEEE Computer Graphics and Applications, pp. 38--43, July/August,
2003. [BibTeX]
Frame-Coherent 3D Stippling for Non-Photorealistic Computer Graphics
Oscar E. Meruvia Pastor.
Otto-von-Guericke-Universität Magdeburg, Germany,
2003. [BibTeX]
Generalizing the Active Shape Model by Integrating Structural Knowledge to Recognize Hand Drawn Sketches
Stephan Al-Zubi, Klaus D. Tönnies.
CAIP, pp. 320--328, Gröningen, Netherland, 25-27 August,
2003. [BibTeX]
Generating Discriminating Cartoon Faces Using Interacting Snakes
Rein-Lien Hsu, Anil K. Jain.
IEEE Transactions on Pattern Analysis and Machine Intelligence, Vol. 25, No. 11, pp. 1388--1398, November,
2003. [BibTeX]
Generation of Varying Line Thickness
Suguru Saito, Akane Kani, Youngha Chang, Masayuki Nakajima.
Computer Graphics International, pp. 294, Tokyo, Japan, July 09 - 11,
2003. [BibTeX]
GreenArt: A Tool for Non-Photorealistic Rendering of Plants and Trees
C. Campos, R. Quiros, J. Huerta, E. Camahort, J. Lluch, R. Vivo.
eurographics 2003,
2003. [BibTeX]