Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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Article Non-photorealistic Camera: Depth Edge Detection and Stylized Rendering using Multi-Flash Imaging
Ramesh Raskar, Kar-han Tan, Rogerio Feris, Jingyi Yu, Matthew Turk.
ACM Transactions on Graphics, Vol. 23, No. 3, pp. 679--688, 2004. [BibTeX]

Proceedings Non-Photorealistic Outdoor Scene Rendering: Techniques and Application
Irene Liew Suet Fun, Mohd Shahrizal Sunar, Abdullah Bade.
International Conference on Computer Graphics, Imaging and Visualization. (CGIV 2004), pp. 215--221, 26-29 July, 2004. [BibTeX]

Proceedings Non-Photorealistic Real-Time Rendering of Characteristic Faces
Thomas Luft, Oliver Deussen.
12th Pacific Conference on Computer Graphics and Applications (PG'04), 2004. [BibTeX]

Article Non-Photorealistic Rendering for Aesthetic Virtual Environments
Chung-Ming Wang, Jiunn-Shyan Lee.
Journal of Information Science and Engineering, Vol. 20, No. 5, pp. 923--948, September, 2004. [BibTeX]

Proceedings Non-photorealistic rendering from multiple images
Alberto Bartesaghi, Guillermo Sapiro, Tom Malzbender, Dan Gelb.
IEEE International Conference on Image Processing (ICIP04), pp. 2403--2406, Singapore, October 24-27, 2004. [BibTeX]

Proceedings Non-Photorealistic Rendering of Hair for Animated Cartoons
Martin Côté, Pierre-Marc Jodoin, Charles Donohue, Victor Ostromoukhov.
GRAPHICON 04, 2004. [BibTeX]

Article Non-Photorealistic Rendering Techniques for Motion in Computer Games
Michael Haller, Christian Hanl, Jeremiah Diephuis.
ACM Computers in Entertainment (CIE), Vol. 2, No. 4, pp. 11--11, October, 2004. [BibTeX]

Proceedings Paint Inspired Color Mixing and Compositing for Visualization
Nathan Gossett, Baoquan Chen.
IEEE Symposium on Information Visualization (INFOVIS'04), pp. 113--118, October, 2004. [BibTeX]

Proceedings Painterly Rendering Controlled by Multiscale Image Features

Author(s): Levente Kovács, Tamás Szirányi.
Proceedings: Proceedings of the 20th Spring Conference on Computer Graphics (SCCG'04), pp. 177--184, Budmerice, Slovakia, 2004.
[BibTeX] [DOI] Find this paper on Google

Abstract:
What we present in this paper is a 2D non-photorealistic, stroke-based image rendering technique, which is a fully automatic template-based painting method controlled by the structure of the model image. Namely it is based on dominant, weighted image edges and ridges extracted by a multiscale edge/ridge detection method. Stroke sizes (scales) and painting directions are both controlled by edge and ridge weights and orientations. This way the painting process becomes more ”natural” in the sense that all of its parameters are guided by image features. We also present different painting variations based on this technique.

Proceedings Pattern Oriented Remeshing for Celtic Design
Matthew Kaplan, Emil Praun, Elaine Cohen.
12th Pacific Conference on Computer Graphics and Applications (PG'04), Seoul, Korea, 2004. [BibTeX]

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