Non-photorealistic Camera: Depth Edge Detection and Stylized Rendering using Multi-Flash Imaging
Ramesh Raskar, Kar-han Tan, Rogerio Feris, Jingyi Yu, Matthew Turk.
ACM Transactions on Graphics, Vol. 23, No. 3, pp. 679--688,
2004. [BibTeX]
Non-Photorealistic Outdoor Scene Rendering: Techniques and Application
Irene Liew Suet Fun, Mohd Shahrizal Sunar, Abdullah Bade.
International Conference on Computer Graphics, Imaging and Visualization. (CGIV 2004), pp. 215--221, 26-29 July,
2004. [BibTeX]
Non-Photorealistic Real-Time Rendering of Characteristic Faces
Thomas Luft, Oliver Deussen.
12th Pacific Conference on Computer Graphics and Applications (PG'04),
2004. [BibTeX]
Non-Photorealistic Rendering for Aesthetic Virtual Environments
Chung-Ming Wang, Jiunn-Shyan Lee.
Journal of Information Science and Engineering, Vol. 20, No. 5, pp. 923--948, September,
2004. [BibTeX]
Non-photorealistic rendering from multiple images
Alberto Bartesaghi, Guillermo Sapiro, Tom Malzbender, Dan Gelb.
IEEE International Conference on Image Processing (ICIP04), pp. 2403--2406, Singapore, October 24-27,
2004. [BibTeX]
Non-Photorealistic Rendering of Hair for Animated Cartoons
Martin Côté, Pierre-Marc Jodoin, Charles Donohue, Victor Ostromoukhov.
GRAPHICON 04,
2004. [BibTeX]
Non-Photorealistic Rendering Techniques for Motion in Computer Games
Michael Haller, Christian Hanl, Jeremiah Diephuis.
ACM Computers in Entertainment (CIE), Vol. 2, No. 4, pp. 11--11, October,
2004. [BibTeX]
Paint Inspired Color Mixing and Compositing for Visualization
Nathan Gossett, Baoquan Chen.
IEEE Symposium on Information Visualization (INFOVIS'04), pp. 113--118, October,
2004. [BibTeX]
Painterly Rendering Controlled by Multiscale Image Features
Author(s): Levente Kovács, Tamás Szirányi.
Proceedings: Proceedings of the 20th Spring Conference on Computer Graphics (SCCG'04), pp. 177--184, Budmerice, Slovakia,
2004.
[BibTeX] [DOI]
Abstract:
What we present in this paper is a 2D non-photorealistic,
stroke-based image rendering technique, which is a fully
automatic template-based painting method controlled by
the structure of the model image. Namely it is based on
dominant, weighted image edges and ridges extracted by
a multiscale edge/ridge detection method. Stroke sizes
(scales) and painting directions are both controlled by
edge and ridge weights and orientations. This way the
painting process becomes more ”natural” in the sense
that all of its parameters are guided by image features.
We also present different painting variations based on
this technique.
Pattern Oriented Remeshing for Celtic Design
Matthew Kaplan, Emil Praun, Elaine Cohen.
12th Pacific Conference on Computer Graphics and Applications (PG'04), Seoul, Korea,
2004. [BibTeX]