Non-Photorealistic Computer Graphics Library

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Found 62 item(s) authored in "2006".
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Proceedings Segmentation-Based 3D Artistic Rendering
Alexander Kolliopoulos, Jack M. Wang, Aaron Hertzmann.
Eurographics Symposium on Rendering (EGSR'06), pp. 361--370, 2006. [BibTeX]

Proceedings State of the Art Non-Photorealistic Rendering (NPR) Techniques
Rezwan Sayeed, Toby Howard.
Theory and Practice of Computer Graphics 2006, pp. 89--98, 2006. [BibTeX]

Article Stroke Pattern Analysis and Synthesis
Pascal Barla, Simon Breslav, Joëlle Thollot, François X. Sillion, Lee Markosian.
Computer Graphics Forum, Vol. 25, No. 3, pp. 663--671, 2006. [BibTeX]

Proceedings Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
Ming-Te Chi, Tong-Yee Lee.
IEEE Transactions on Visualization and Computer Graphics, Vol. 12, No. 1, pp. 61--72, January/February, 2006. [BibTeX]

Proceedings Stylizing 2.5-D Video
Noah Snavely, C. Lawrence Zitnick, Sing Bing Kang, Michael F. Cohen.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 63--69, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings Texture Guided Realtime Painterly Rendering of Geometric Models
Shiben Bhattacharjee, Neeharika Adabala.
Proceedings of 5th Indian Conference on Computer Vision,Graphics and Image Processing (ICVGIP 2006, Madurai, India, December 13-16), Vol. 4338, LNCS, pp. 311--320, 2006. [BibTeX]

Article The Cartoon Animation Filter
Jue Wang, Steven Drucker, Maneesh Agrawala, Michael F. Cohen.
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2006), Vol. 23, No. 3, pp. 1169--1173, July, 2006. [BibTeX]

Proceedings The Electric Sheep and their Dreams in High Fidelity

Author(s): Scott Draves.
Proceedings: NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 7--9, New York, NY, USA, June, ACM Press, 2006.
[BibTeX] [DOI] Find this paper on Google

Abstract:
Electric Sheep is a distributed screen-saver that harnesses idle computers into a render farm with the purpose of animating and evolving artificial life-forms known as sheep. The votes of the users form the basis for the fitness function for a genetic algorithm on a space of abstract animations. Users also may design sheep by hand for inclusion in the gene pool. Dreams in High Fidelity is a new manifestation of the sheep. Physically it consists of a small computer driving a framed liquid crystal display. It plays sheep selected, edited, and sequenced by the artist at triple the resolution and more stately motion than the screensaver. Sales of this fine art will support the free network, forming a symbiotic relationship.

Proceedings Tweakable Light and Shade for Cartoon Animation
Ken Anjyo, Shuhei Wemler, William Baxter.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 133--139, New York, NY, USA, ACM Press, 2006. [BibTeX]

Proceedings Using Expressive Rendering for Remote Visualization of Large City Models
Jean-Charles Quillet, Gwenola Thomas, Xavier Granier, Pascal Guitton, Jean-Eudes Marvie.
Web3D '06: Proceedings of the eleventh international conference on 3D web technology, pp. 27--35, New York, NY, USA, ACM Press, 2006. [BibTeX]

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