Non-Photorealistic Computer Graphics Library

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Found 62 item(s) authored in "2006".
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Proceedings Segmentation-Based 3D Artistic Rendering
Alexander Kolliopoulos, Jack M. Wang, Aaron Hertzmann.
Eurographics Symposium on Rendering (EGSR'06), pp. 361--370, 2006. [BibTeX]

Proceedings State of the Art Non-Photorealistic Rendering (NPR) Techniques
Rezwan Sayeed, Toby Howard.
Theory and Practice of Computer Graphics 2006, pp. 89--98, 2006. [BibTeX]

Article Stroke Pattern Analysis and Synthesis
Pascal Barla, Simon Breslav, Joëlle Thollot, François X. Sillion, Lee Markosian.
Computer Graphics Forum, Vol. 25, No. 3, pp. 663--671, 2006. [BibTeX]

Proceedings Stylized and Abstract Painterly Rendering System Using a Multiscale Segmented Sphere Hierarchy
Ming-Te Chi, Tong-Yee Lee.
IEEE Transactions on Visualization and Computer Graphics, Vol. 12, No. 1, pp. 61--72, January/February, 2006. [BibTeX]

Proceedings Stylizing 2.5-D Video
Noah Snavely, C. Lawrence Zitnick, Sing Bing Kang, Michael F. Cohen.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 63--69, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings Texture Guided Realtime Painterly Rendering of Geometric Models
Shiben Bhattacharjee, Neeharika Adabala.
Proceedings of 5th Indian Conference on Computer Vision,Graphics and Image Processing (ICVGIP 2006, Madurai, India, December 13-16), Vol. 4338, LNCS, pp. 311--320, 2006. [BibTeX]

Article The Cartoon Animation Filter

Author(s): Jue Wang, Steven Drucker, Maneesh Agrawala, Michael F. Cohen.
Article: ACM Transactions on Graphics (Proceedings of SIGGRAPH 2006), Vol. 23, No. 3, pp. 1169--1173, July, 2006.
[BibTeX] [DOI] Find this paper on Google

Abstract:
We present the "Cartoon Animation Filter", a simple filter that takes an arbitrary input motion signal and modulates it in such a way that the output motion is more "alive" or "animated". The filter adds a smoothed, inverted, and (sometimes) time shifted version of the second derivative (the acceleration) of the signal back into the original signal. Almost all parameters of the filter are automated. The user only needs to set the desired strength of the filter. The beauty of the animation filter lies in its simplicity and generality. We apply the filter to motions ranging from hand drawn trajectories, to simple animations within PowerPoint presentations, to motion captured DOF curves, to video segmentation results. Experimental results show that the filtered motion exhibits anticipation, follow-through, exaggeration and squash-and-stretch effects which are not present in the original input motion data.


Proceedings The Electric Sheep and their Dreams in High Fidelity
Scott Draves.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 7--9, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings Tweakable Light and Shade for Cartoon Animation
Ken Anjyo, Shuhei Wemler, William Baxter.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 133--139, New York, NY, USA, ACM Press, 2006. [BibTeX]

Proceedings Using Expressive Rendering for Remote Visualization of Large City Models
Jean-Charles Quillet, Gwenola Thomas, Xavier Granier, Pascal Guitton, Jean-Eudes Marvie.
Web3D '06: Proceedings of the eleventh international conference on 3D web technology, pp. 27--35, New York, NY, USA, ACM Press, 2006. [BibTeX]

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