Non-Photorealistic Computer Graphics Library

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Found 36 item(s) authored by "Thomas Strothotte" .
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Proceedings OPENNPAR: A System for Developing, Programming, and Designing Non-Photorealistic Animation and Rendering
Nick Halper, Tobias Isenberg, Felix Ritter, Bert Freudenberg, Oscar E. Meruvia Pastor, Stefan Schlechtweg, Thomas Strothotte.
11th Pacific Conference on Computer Graphics and Applications (PG'03), pp. 424, Canmore, Canada, 2003. [BibTeX]

Proceedings Psychology and Non-Photorealistic Rendering: The Beginning of a Beautiful Relationship
Nick Halper, Mara Mellin, Christoph S. Herrmann, Thomas Strothotte, Volker Linneweber.
Mensch & Computer 2003: Interaktion in Bewegung, pp. 277--286, Teubner Verlag, 2003. [BibTeX]

Article Real-Time Animated Stippling
Oscar E. Meruvia Pastor, Bert Freudenberg, Thomas Strothotte.
IEEE Computer Graphics and Applications, Vol. 23, No. 4, pp. 62-68, 2003. [BibTeX]

Proceedings Real-Time Halftoning: A Primitive For Non-Photorealistic Shading
Bert Freudenberg, Maic Masuch, Thomas Strothotte.
Eurographics Workshop on Rendering, pp. 1–4, 2002. [BibTeX]

Article RenderBots-Multi-Agent Systems for Direct Image Generation
Stefan Schlechtweg, Tobias Germer, Thomas Strothotte.
Computer Graphics Forum, Vol. 24, No. 2, pp. 137--148, June, 2005. [BibTeX]

Proceedings Rendering Line Drawings with Limited Resources
Stefan Schlechtweg, Thomas Strothotte.
Proceedings of GraphiCon'96, Vol. 2, pp. 131--137, St. Petersburg, Russia, July, 1996. [BibTeX]

Technical Report Seeing Between the Strokes

Author(s): Tobias Isenberg, Roland Jesse, Oscar E. Meruvia Pastor, Thomas Strothotte.
Technical Report: Department of Computer Science, Otto-von-Guericke University of Magdeburg, No. Technical Report 11/2004, Germany, 2004.
[BibTeX] Find this paper on Google

Abstract:
Non-photorealistic rendering offers a wide range of rendering styles. However, when different styles—in particular, stroke-based techniques—are combined with others to create hybrid renditions often a see-through-effect is caused where background objects can be seen through a newly drawn foreground object. This effect can either be used intentionally to present more than one layer of information at the same time or has to be avoided because it distracts from the rendering. In this work, we attempt an initial discussion of the see-through-effect in illustrations. Thereby, a specific focus is put on stroke-based NPR renditions. In support of this, both ends of the effect are addressed: the intentional use of see-through characteristics as well as avoiding it. By discussing examples for both, we show how to visualize multiple layers of information in a model as well as approaches of avoiding the seethrough- effect for stroke-based NPR rendering.

Article Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
Tobias Isenberg, Nick Halper, Thomas Strothotte.
Computer Graphics Forum, 2002. [BibTeX]

Technical Report Supporting Hybrid Rendering Styles by Search Engines
Roland Jesse, Thomas Funke, Thomas Strothotte.
Department of Computer Science, University of Magdeburg, No. 6/2004, Germany, 2004. [BibTeX]

Proceedings Surfaces To Lines: Rendering Rich Line Drawings
Stefan Schlechtweg, Bert Schönwälder, Lars Schumann, Thomas Strothotte.
The Sixth International Conference in Central Europe on Computer Graphics and Visualization'98 (WSCG'98), University of West Bohemia, Campus Bory, Plzen - Bory, Czech Republic, February 9-13, 1998. [BibTeX]

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