Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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Article Real-time painting with an expressive virtual Chinese brush
Nelson Siu-Hang Chu, Chiew-Lan Tai.
IEEE Computer Graphics and Applications, Vol. 24, No. 5, pp. 76--85, Sept.-Oct., 2004. [BibTeX]

Proceedings Real-time Watercolor Painting on a Distributed Paper Model
Tom Van Laerhoven, Jori Liesenborgs, Frank Van Reeth.
Computer Graphics International (CGI'04), pp. 640--643, 16-19 Jun, 2004. [BibTeX]

Proceedings Remote Line Rendering for Mobile Devices

Author(s): Joachim Diepstraten, Martin Görke, Thomas Ertl.
Proceedings: Computer Graphics International (CGI'04), 2004.
[BibTeX] Find this paper on Google

Abstract:
There is a growing interest for providing interactive graphics also on mobile devices like PDAs, Smartphones, etc. Right now mobile devices are very limited concerning graphical resources basically only simple 2D rasterization operations are available, that run completely on the main CPU of the device. The desire to have more complex 3D graphics on these devices often results in a remote rendering solution. Classical remote rendering solutions produce the final images on a server and transfer these to the client device over a wired or non-wired network. With this paper we present an alternative method to the image-based approach by splitting the rendering process between client and server transfering couple of 2D line primitives over the network, which are rendered locally by the mobile device.

Proceedings Rendering Complexity in Computer-Generated Pen-and-Ink Illustrations
Brett Wilson, Kwan-Liu Ma.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 129--137, 2004. [BibTeX]

Proceedings Rendering Cracks in Batik
Brian Wyvill, M. Sheelagh T. Carpendale, Kees van Overveld.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 61--69, 2004. [BibTeX]

Proceedings RYAN : Rendering your animation nonlinearly projected
Patrick Coleman, Karan Singh.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), 2004. [BibTeX]

Technical Report Seeing Between the Strokes
Tobias Isenberg, Roland Jesse, Oscar E. Meruvia Pastor, Thomas Strothotte.
Department of Computer Science, Otto-von-Guericke University of Magdeburg, No. Technical Report 11/2004, Germany, 2004. [BibTeX]

Article Shape and texture preserved non-photorealistic rendering
Haitao Wang, Jian J. Zhang, Stan Z. Li, Yangsheng Wang.
Computer Animation and Virtual Worlds, Vol. 15, pp. 453--461, 2004. [BibTeX]

Proceedings Silhouette Rendering Based On Stability Measurement
John Brosz, Faramarz Samavati, Mario Costa Sousa.
Spring Conference of Computer Graphics 2004 (SCCG '04), 2004. [BibTeX]

Proceedings Simulation of a 2D Glass Painting using Multi-Pass Non-Photorealistic Rendering Technique
Priti Sehgal, P. S. Grover.
International Conference on Imaging Science Systems and Technology (CISST '04), pp. 279--288, 2004. [BibTeX]

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