Video motion analysis for the synthesis of dynamic cues and Futurist art
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Graphical Models (Special Issue on the Vision, Video and Graphics Conference 2005), Vol. 68, No. 5-6, pp. 402--414, September-November,
2006. [BibTeX]
Virtual hairy brush for painterly rendering
Songhua Xu, Min Tang, Francis Lau, Yunhe Pan.
Graphical Models, Vol. 66, No. 5, pp. 263--302, September,
2004. [BibTeX]
Volume Illustration: Non-Photorealistic Rendering of Volume Models
Penny Rheingans, David Ebert.
IEEE Transactions on Visualization and Computer Graphics, Vol. 7, No. 3, pp. 253--264, July-Sept,
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Volumetric Illustration: Designing 3D Models with Internal Textures
Shigeru Owada, Frank Nielsen, Makoto Okabe, Takeo Igarashi.
ACM Transactions on Graphics,
2004. [BibTeX]
Volumetric texture synthesis for non-photorealistic volume rendering of medical data
Feng Dong, Gordon J. Clapworthy.
The Visual Computer, Vol. 21, No. 7, pp. 463--473, August,
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Walk-Through Illustrations: Frame-Coherent Pen-and-Ink Style in a Game Engine
Bert Freudenberg, Maic Masuch, Thomas Strothotte.
Computer Graphics Forum (EG'01), Vol. 20, No. 3, pp. 184--191,
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Where Do People Draw Lines?
Forrester Cole, Aleksey Golovinskiy, Alex Limpaecher, Heather Stoddart Barros, Adam Finkelstein, Thomas A. Funkhouser, Szymon Rusinkiewicz.
ACM Transactions on Graphics (Proceedings of SIGGRAPH 2008), Vol. 27, No. 3, pp. 88:1--11, August,
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WYSIWYG NPR: Drawing Strokes Directly on 3D Models
Robert D. Kalnins, Lee Markosian, Barbara J. Meier, Michael A. Kowalski, Joseph C. Lee, Philip L. Davidson, Matthew Webb, John F. Hughes, Adam Finkelstein.
ACM Transactions on Graphics, Vol. 21, No. 3, pp. 755--762, July,
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