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Article Volumetric texture synthesis for non-photorealistic volume rendering of medical data

Author(s): Feng Dong, Gordon J. Clapworthy.
Article: The Visual Computer, Vol. 21, No. 7, pp. 463--473, August, 2005.
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Abstract:
This paper presents a novel technique, called volumetric texture synthesis, for non-photorealistic volume rendering. It extends texture synthesis from 2D areas/3D surfaces to volumes. By selecting different texture samples, it allows for a wide variety of stylized rendering for the target volume. As a preprocessing step, volume data analysis is used to identify texture orientations for the volume. This is followed by volumetric texture synthesis, which generates 3D non-photorealistic textures along the identified texture orientations. Finally, standard volume rendering is applied to display the volume data decorated by the texture. Experimental results are provided in the paper.

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