3D collage: expressive non-realistic modeling
Ran Gal, Olga Sorkine, Tiberiu Popa, Alla Sheffer, Daniel Cohen-Or.
NPAR '07: Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, pp. 7--14, New York, NY, USA, ACM,
2007. [BibTeX]
A GPU-based method for real-time simulation of Eastern painting
The Kiet Lu, Zhiyong Huang.
GRAPHITE '07: Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia, pp. 111--118, ACM,
2007. [BibTeX]
A Method for Cartoon-Style Rendering of Liquid Animations
Ashley M. Eden, Adam W. Bargteil, Tolga G. Goktekin, Sarah Beth Eisinger, James F. O'Brien.
GI '07: Proceedings of Graphics Interface 2007, pp. 51--55, May,
2007. [BibTeX]
A Non-Photorealistic Rendering Images By A Handheld Device
Author(s): Lin Hsin Hsin.
Proceedings: 11th International Conference on Information Visualization (IV '07), pp. 845--849,
2007.
[BibTeX] [DOI]
Abstract:
From phantom haptic devices, 3D mouse
to multimodal interfaces, while the academics contend
about the similarities and differences in theoretical
approaches and understanding of the next generation of
interfaces in the pursuit of formulating research
directions; researchers are actively pursuing the
emergence of the next generation of human-computer
interaction predictions, discussing emerging new
interaction styles and interface designs; few or almost
none has discussed the exquisite offerings, the use and
merits of using simply the age old two-button
mechanical mouse in the artistic interactive taxonomy.
This paper presents an exclusive range of
results created by the autonomous, ubiquitous and
pervasive handheld interaction of the mechanical mouse.
It discusses the tangible interfaces -- lightweight, tacit,
passive, perceptual and non-command line interaction
interface. The core of this framework is founded of an
event-based dab-and-scribe, press-and-release dexterity
in a discrete or continuous process as an user interface
widget. It eliminates the necessity of extra input layers,
offers instant visualization and demonstrates the
embodied interfaces of this handheld device technology.
This approach and practice establishes that such
handheld device is an indispensable tool that offers endto-end solution from instant conceptualization to
visualization thus bridging the gap between desire,
creative thinking and realization that reigns.
The author, creator of an extensive
repertoire of NPR images, compares the sensitivity of
this wired two-button mechanical roller ball mouse
versus a high precision laser mouse while she profiles the
futility of the wireless self-powered optical mouse as
well as the pen tablet.
An Educational Non-Photorealistic Rendering System Using 2D Images by Java Programming
Kunio Kondo, Tomoyuki Nishita, Hisashi Sato, Koichi Matsuda.
Journal for Geometry and Graphics, Vol. 11, No. 2, pp. 237--247,
2007. [BibTeX]
Apparent ridges for line drawing
Tilke Judd.
Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science,
2007. [BibTeX]
Apparent ridges for line drawing
Tilke Judd, Frédo Durand, Edward Adelson.
SIGGRAPH '07: ACM SIGGRAPH 2007 papers, pp. 19, ACM,
2007. [BibTeX]
Artistic Edge and Corner Enhancing Smoothing
Giuseppe Papari, Nicolai Petkov, Patrizio Campisi.
IEEE Transactions on Image Processing, Vol. 16, No. 10, pp. 2449--2462, October,
2007. [BibTeX]
Coherent Line Drawing
Henry Kang, Seungyong Lee, Charles K. Chui.
5th International Symposium on Non-Photorealistic Animation (NPAR'07),
2007. [BibTeX]
Computer aided generation of stylized maps
Neeharika Adabala, Manik Varma, Kentaro Toyama.
Computer Animation and Virtual Worlds, Vol. 18, No. 2, pp. 133--140,
2007. [BibTeX]