3D collage: expressive non-realistic modeling
Ran Gal, Olga Sorkine, Tiberiu Popa, Alla Sheffer, Daniel Cohen-Or.
NPAR '07: Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, pp. 7--14, New York, NY, USA, ACM,
2007. [BibTeX]
A GPU-based method for real-time simulation of Eastern painting
The Kiet Lu, Zhiyong Huang.
GRAPHITE '07: Proceedings of the 5th international conference on Computer graphics and interactive techniques in Australia and Southeast Asia, pp. 111--118, ACM,
2007. [BibTeX]
A Method for Cartoon-Style Rendering of Liquid Animations
Ashley M. Eden, Adam W. Bargteil, Tolga G. Goktekin, Sarah Beth Eisinger, James F. O'Brien.
GI '07: Proceedings of Graphics Interface 2007, pp. 51--55, May,
2007. [BibTeX]
A Non-Photorealistic Rendering Images By A Handheld Device
Lin Hsin Hsin.
11th International Conference on Information Visualization (IV '07), pp. 845--849,
2007. [BibTeX]
An Educational Non-Photorealistic Rendering System Using 2D Images by Java Programming
Kunio Kondo, Tomoyuki Nishita, Hisashi Sato, Koichi Matsuda.
Journal for Geometry and Graphics, Vol. 11, No. 2, pp. 237--247,
2007. [BibTeX]
Apparent ridges for line drawing
Tilke Judd.
Massachusetts Institute of Technology, Dept. of Electrical Engineering and Computer Science,
2007. [BibTeX]
Apparent ridges for line drawing
Tilke Judd, Frédo Durand, Edward Adelson.
SIGGRAPH '07: ACM SIGGRAPH 2007 papers, pp. 19, ACM,
2007. [BibTeX]
Artistic Edge and Corner Enhancing Smoothing
Giuseppe Papari, Nicolai Petkov, Patrizio Campisi.
IEEE Transactions on Image Processing, Vol. 16, No. 10, pp. 2449--2462, October,
2007. [BibTeX]
Coherent Line Drawing
Henry Kang, Seungyong Lee, Charles K. Chui.
5th International Symposium on Non-Photorealistic Animation (NPAR'07),
2007. [BibTeX]
Computer aided generation of stylized maps
Author(s): Neeharika Adabala, Manik Varma, Kentaro Toyama.
Article: Computer Animation and Virtual Worlds, Vol. 18, No. 2, pp. 133--140,
2007.
[BibTeX] [DOI]
Abstract:
Geographic maps have existed from early stages of human civilization. Various styles of visualizing the geographic information have evolved depending on the nature of information and the technology available for visualization. This has led to innumerable map styles. In this work we develop a technique to create maps by combining two-dimensional and three-dimensions information such that the resulting maps are both functional and aesthetically appealing. Our technique requires geographical information in vector form and aerial images as inputs. We use computer vision based approaches and user de?ned inputs to augment the vector data with information that