Physical-based model of ink diffusion in Chinese ink paintings
Sheng-Wen Huang, Der-Lor Way, Zen-Chung Shih.
11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG),
2003. [BibTeX]
Polygon-based Pastel-like Rendering for Animation
Kyoko Murakami, Reiji Tsuruno.
Sketches SIGGRAPH 2003,
2003. [BibTeX]
Precise Ink Drawing of 3D Models
Author(s): Mario Costa Sousa, Kevin Foster, Brian Wyvill, Faramarz Samavati.
Article: Computer Graphics Forum, Vol. 22, No. 3, September,
2003.
[BibTeX]
Abstract:
Drawings made with precise pen strokes accurately reveal the geometric forms that give subjects their characteristicshape. We present a system for non-photorealistic rendering of precise drawing strokes over dense 3Dtriangle meshes with arbitrary topology. During an automatic pre-process, we construct an extended version ofthe edge-buffer data structure to allow the calculation of shape measures at each mesh edge, by adapting numericalmethods used in geomorphology. At runtime, feature edges related to shape measures are extracted andrendered as strokes with varying thickness and pen marking styles. Stroke thickness is automatically adjusted byconsidering surface curvature. Pen marking styles and visual effects of ink distribution are both controlled by theuser. We demonstrate precise drawing strokes over complex meshes revealing a variety of shape characteristics.
Psychology and Non-Photorealistic Rendering: The Beginning of a Beautiful Relationship
Nick Halper, Mara Mellin, Christoph S. Herrmann, Thomas Strothotte, Volker Linneweber.
Mensch & Computer 2003: Interaktion in Bewegung, pp. 277--286, Teubner Verlag,
2003. [BibTeX]
Real-Time Animated Stippling
Oscar E. Meruvia Pastor, Bert Freudenberg, Thomas Strothotte.
IEEE Computer Graphics and Applications, Vol. 23, No. 4, pp. 62-68,
2003. [BibTeX]
Real-Time Per-Pixel Rendering With Stroke Textures
Kevin Buchin, Maike Walther.
19th Spring Conference on Computer Graphics, ACM Press,
2003. [BibTeX]
Real-Time Stroke-Based Halftoning
Bert Freudenberg.
Otto-von-Guericke-Universität, Magdeburg,
2003. [BibTeX]
Real-time Visualization of Japanese Artcraft
Roman Durikovic, Ryou Kimura, Konstantin Kolchin.
Computer Graphics International (CGI'03), pp. 184--189, Tokyo, Japan,
2003. [BibTeX]
Realtime Painterly Rendering for Animation
Daniel Sperl.
2003. [BibTeX]
Rendering and Affect
D.J. Duke, P.J. Barnard, Nick Halper, Mara Mellin.
Computer Graphics Forum, Vol. 22, No. 3, September,
2003. [BibTeX]