Non-Photorealistic Computer Graphics Library

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Found 92 item(s) authored in "2002".
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Proceedings Showing Shape with Texture – Two Directions are Better than One
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrante.
2002. [BibTeX]

Proceedings Simulating Artistic Brushstrokes Using Interval Splines

Author(s): Sara L. Su, Ying-Qing Xu, Heung-Yeung Shum, Falai Chen.
Proceedings: Proceedings of CGIM 2002, Kauai, HI, August, 2002.
[BibTeX] Find this paper on Google

Abstract:
In this paper we present a novel method of simulating the elegant brushstrokes found in calligraphic lettering and painting. Such simulations have earlier been attempted with physically based or texture-mapped approaches, methods that succeeded in producing aesthetic, but also computationally intensive, results. We introduce a brushstroke model based on a parametric curve, the interval spline. By defining brush effects as mathematical constraints between knots, we generate artistic strokes that render faster than earlier methods and are also resistant to scaling. More significantly, because the construction of the interval spline curve is based on changes in the shape of the brush as it moves along a path, variations within a single stroke not fully modeled with earlier attempts are inherently captured by this representation. We present a system for painting with interval spline strokes and discuss a number of examples created with this method.

Proceedings Simulating Cartoon Style Animation
Stephen Chenney, Mark Pingel, Rob Iverson, Marcin Szymanski.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 133--138, Annecy, France, June 3-5, 2002. [BibTeX]

Proceedings SnakeToonz : A Semi-Automatic Approach to Creating Cel Animation from Video
Aseem Agarwala.
NPAR 2002: Second International Symposium on Non Photorealistic Rendering, Annecy, France, June 3-5, 2002. [BibTeX]

Proceedings Stylization and Abstraction of Photographs
Doug DeCarlo, Anthony Santella.
29th annual conference on Computer graphics and interactive techniques (SIGGRAPH '02), pp. 769--776, San Antonio, Texas, ACM Press, 2002. [BibTeX]

Proceedings Stylized Silhouette Rendering Using Progressive Meshes
Sung-Soo Kim, Seung-Keol Choe.
WSCG '02, pp. 51--58, 2002. [BibTeX]

Proceedings Stylized Video Cubes
Allison W. Klein, Peter-Pike J. Sloan, Adam Finkelstein, Michael F. Cohen.
ACM SIGGRAPH Symposium on Computer Animation, pp. 15--22, July, 2002. [BibTeX]

Article Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
Tobias Isenberg, Nick Halper, Thomas Strothotte.
Computer Graphics Forum, 2002. [BibTeX]

Proceedings The Droplet Virtual Brush for Chinese Calligraphic Character Modeling
Xiaofeng Mi, Jie Xu, Min Tang, Jinxiang Dong.
Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision (WACV'02), 2002. [BibTeX]

Proceedings The Realization of the Half-dry Stroke Effect in Chinese Ink-Wash Drawing
Qi Yafeng, Bai Haifei, Jizhou Sun.
8th International Conference on Virtual Systems and MultiMedia, Korea, September, 2002. [BibTeX]

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