Showing Shape with Texture – Two Directions are Better than One
Sunghee Kim, Haleh Hagh-Shenas, Victoria Interrante.
2002. [BibTeX]
Simulating Artistic Brushstrokes Using Interval Splines
Sara L. Su, Ying-Qing Xu, Heung-Yeung Shum, Falai Chen.
Proceedings of CGIM 2002, Kauai, HI, August,
2002. [BibTeX]
Simulating Cartoon Style Animation
Stephen Chenney, Mark Pingel, Rob Iverson, Marcin Szymanski.
1st International Symposium on Non-Photorealistic Animation and Rendering (NPAR'00), pp. 133--138, Annecy, France, June 3-5,
2002. [BibTeX]
SnakeToonz : A Semi-Automatic Approach to Creating Cel Animation from Video
Aseem Agarwala.
NPAR 2002: Second International Symposium on Non Photorealistic Rendering, Annecy, France, June 3-5,
2002. [BibTeX]
Stylization and Abstraction of Photographs
Doug DeCarlo, Anthony Santella.
29th annual conference on Computer graphics and interactive techniques (SIGGRAPH '02), pp. 769--776, San Antonio, Texas, ACM Press,
2002. [BibTeX]
Stylized Silhouette Rendering Using Progressive Meshes
Sung-Soo Kim, Seung-Keol Choe.
WSCG '02, pp. 51--58,
2002. [BibTeX]
Stylized Video Cubes
Author(s): Allison W. Klein, Peter-Pike J. Sloan, Adam Finkelstein, Michael F. Cohen.
Proceedings: ACM SIGGRAPH Symposium on Computer Animation, pp. 15--22, July,
2002.
[BibTeX]
Abstract:
We present a new set of non-photorealistic rendering (NPR) tools for processing video. Our approach is to treat the video as a spacetime volume of image data. Previous tools to process video for an impressionist effect have painted collections of two-dimensional strokes on each successive frame of video. In contrast, we create a set of "rendering solids." Each rendering solid is a function defined over an interval of time; when evaluated at a particular time within that interval, it provides parameters necessary for rendering an NPR primitive. Rendering solids can be rendered interactively, giving immediate feedback to an artist along with the ability to modify styles in real time.
Benefits of our approach include: a more unified treatment of the video volumeÕs spatial and temporal dimensions; interactive, aesthetic flexibility and control; and the extension of stylized rendering techniques for video beyond the impressionist styles previously explored. We show example styles inspired by impressionist, cubist, and abstract art of the past century.
Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes
Tobias Isenberg, Nick Halper, Thomas Strothotte.
Computer Graphics Forum,
2002. [BibTeX]
The Droplet Virtual Brush for Chinese Calligraphic Character Modeling
Xiaofeng Mi, Jie Xu, Min Tang, Jinxiang Dong.
Proceedings of the Sixth IEEE Workshop on Applications of Computer Vision (WACV'02),
2002. [BibTeX]
The Realization of the Half-dry Stroke Effect in Chinese Ink-Wash Drawing
Qi Yafeng, Bai Haifei, Jizhou Sun.
8th International Conference on Virtual Systems and MultiMedia, Korea, September,
2002. [BibTeX]