Non-Photorealistic Computer Graphics Library

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Found 527 item(s) of type "Proceedings".
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Proceedings A Suggestive Interface for 3D Drawing
Takeo Igarashi, John F. Hughes.
14th annual ACM symposium on User interface software and technology (UIST'01), pp. 173--181, Orlando, Florida, November 11-14, 2001. [BibTeX]

Proceedings A survey of silhouette detection techniques for non-photorealistic rendering
Wang Ao-yu, Tang Min, Dong Jin-xiang.
Third International Conference on Image and Graphics (ICIG'04), pp. 434--437, December, 2004. [BibTeX]

Proceedings A system for real-time watercolour rendering
Jeremy Burgess, Geoff Wyvill, Scott A. King.
Computer Graphics International 2005 (CGI'05), pp. 234--240, 22-24 June, 2005. [BibTeX]

Proceedings A System for View-Dependent Animation
Parag Chaudhuri, Prem Kalra, Subhashis Banerjee.
Eurographics 2004, 2004. [BibTeX]

Proceedings A user interface for simulating calligraphic pens and brushes
Yap Siong Chua, Charles N. Winton.
Proceedings of the 1988 ACM sixteenth annual conference on Computer science, pp. 408--413, Atlanta, Georgia, United States, 1988. [BibTeX]

Proceedings A Versatile Interactive 3D Brush Model
William Baxter, Ming C. Lin.
12th Pacific Conference on Computer Graphics and Applications (PG'04), October, 2004. [BibTeX]

Proceedings Abstracted Painterly Renderings Using Eye-Tracking Data
Anthony Santella, Doug DeCarlo.
Proceedings of Second International Symposium on Non Photorealistic Animation and Rendering (NPAR 2002, Annecy, France, June 3--5, 2002), pp. 75--82, New York, NY, USA, June 3-5, ACM Press, 2002. [BibTeX]

Proceedings Accurate silhouettes – do polyhedral models suffice?
Chris Heunen.
International Conference on Geometric Modeling and Graphics, pp. 69--74, 16-18 July, 2003. [BibTeX]

Proceedings Action Synopsis: Pose Selection and Illustration

Author(s): Jackie Assa, Yaron Caspi, Daniel Cohen-Or.
Proceedings: SIGGRAPH '05, Los Angeles, California, USA, 2005.
[BibTeX] Find this paper on Google

Abstract:
Illustrating motion in still imagery for the purpose of summary, abstraction and motion description is important for a diverse spectrum of fields, ranging from arts to sciences. In this paper, we introduce a method that produces an action synopsis for presenting motion in still images. The method carefully selects key poses based on an analysis of a skeletal animation sequence, to facilitate expressing complex motions in a single image or a small number of concise views. Our approach is to embed the high-dimensional motion curve in a low-dimensional Euclidean space, where the main characteristics of the skeletal action are kept. The lower complexity of the embedded motion curve allows a simple iterative method which analyzes the curve and locates significant points, associated with the key poses of the original motion. We present methods for illustrating the selected poses in an image as a means to convey the action. We applied our methods to a variety of motions of human actions given either as 3D animation sequences or as video clips, and generated images that depict their synopsis.


Proceedings Adaptive Brush Stroke Generation for Painterly Rendering
Young Sup Park, Kyung Hyun Yoon.
Eurographics 2004 - Short Presentations, pp. 65--68, August, 2004. [BibTeX]

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