Non-Photorealistic Computer Graphics Library

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Found 28 item(s) authored in "2009".
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In Book OpenGL Shading Language
Randi J. Rost, Bill Licea-Kane.
Chapter 18 - Non-photorealistic Shaders, pp. 507--532, Addison-Wesley, 3rd, 2009. [BibTeX]

Proceedings Painterly renderings using a synthesis of styles based on visual perception
Takashi Yoneyama, Etsuo Genda, Kunio Kondo.
Proceedings of the 8th International Conference on Virtual Reality Continuum and its Applications in Industry (VRCAI'09), pp. 59--64, ACM, 2009. [BibTeX]

Misc Painting with polygons: non-photorealistic rendering using existing tools
Isaac Botkin.
Siggraph Talk, August, 2009. [BibTeX]

Article Perspective-aware cartoon clips synthesis
Yueting Zhuang, Jun Yu, Jun Xiao, Cheng Chen.
Computer Animation and Virtual Worlds, Vol. 19, No. 3-4, pp. 355--364, 2009. [BibTeX]

Proceedings Ray Tracing NPR-Style Feature Lines
A.N.M. Imroz Choudhury, Steven G. Parker.
NPAR '09: Proceedings of the 7th International Symposium on Non-Photorealistic Animation and Rendering, pp. 5--14, ACM, 2009. [BibTeX]

Article Resolution Independent NPR-Style 3D Line Textures
Kristin Potter, Amy A. Gooch, Bruce Gooch, Peter Willemsen, Joe Kniss, Richard Riesenfeld, Peter Shirley.
Computer Graphics Forum, Vol. 28, No. 1, pp. 56--66, 2009. [BibTeX]

Proceedings Skin-Aware Stylization of Video Portraits

Author(s): Deirdre O'Regan, A.C. Kokaram.
Proceedings: Conference for Visual Media Production (CVMP '09), pp. 35--44, 2009.
[BibTeX] [DOI] Find this paper on Google

Abstract:
This paper presents a new non-photorealistic/stroke-based rendering (NPR/SBR) framework for the stylization of videos featuring head shots of people, such as home videos, movies, and camera mobile phone clips. Spatiotemporal skin and edge detection are used to locate and emphasize the semantic content in the stylization process. The SBR portion of the algorithm features novel techniques for motion expression with elliptical brush strokes, brush stroke anchor point distribution, spatio-temporal color-sampling, and brush stroke animation with regard to state-of-the-art issues such as object occlusion and uncovering in the source video. A wide user-accessible parameter space and finishing touches such as cartoon-like edge decoration and other quirky effects empowers a variety of artistic outputs. The resulting stylized sequences are fun and interesting with regard to compression, summarization, motion visualization, story-boarding and art. Both the semantic content, and underlying video motion is highlighted and summarized on every frame of the stylized output sequence.

Article Vectorizing Cartoon Animations
Song-Hai Zhang, Tao Chen, Yi-Fei Zhang, Shi-Min Hu, Ralph R. Martin.
IEEE Transactions on Visualization and Computer Graphics, Vol. 15, No. 4, pp. 618--629, 2009. [BibTeX]

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