Non-Photorealistic Computer Graphics Library

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Found 74 item(s) authored in "2001".
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Proceedings CavePainting: A Fully Immersive 3D Artistic Medium and Interactive Experience
Daniel F. Keefe, Daniel Acevedo Feliz, Tomer Moscovich, David H. Laidlaw, Joseph J. LaViola Jr..
Proceedings of 2001 Symposium on Interactive 3D Graphics, 2001. [BibTeX]

Proceedings Color Paper Mosaic Rendering
Sanghyun Seo, SungYe Kim, Young Sup Park, Kyung Hyun Yoon.
SIGGRAPH 2001 Sketches and Applications, pp. 157, 2001. [BibTeX]

In Collection Combining Perception and Impressionist Techniques for Nonphotorealistic Visualization of Multidimensional Data

Author(s): Christopher G. Healey.
In Collection: In SIGGRAPH 2001 Course 32, ACM, Nonphotorealistic Rendering in Scientific Visualization, pp. 20--52, Los Angeles, California, 2001.
[BibTeX] Find this paper on Google

Abstract:
The goal of this course is to introduce participants to the wealth of visualization inspiration available from art and art history. How people perceive an image can have a profound effect on the meaning they attach to that image. A compelling example is the artist's use of painterly techniques that harness our perception to evoke a specific emotional response. This course surveys a number of important issues in nonphotorealistic rendering and visual perception, then discusses their direct relevance to computer graphics and scientific visualization through a series of descriptions, examples, and practical applications. Topics address questions like: Which artistic techniques can we apply during image generation? How can these techniques be used to enhance the expressive power of traditional methods like volume visualization or line integral convolution? How does the correspondence between artistic properties and human perception allow us to produce painterly renditions of complex information spaces? Answers to these questions are important to graphics researchers and practitioners who want to construct nonphotorealistic images the convey an intended meaning or perceptual effect when viewed by their audience.


Proceedings Creating Pen-and-Ink Illustration Using Stroke Morphing Method
Hye-Sun Kim, Hee-Jeong Jin, Young Jung Yu, Hwan Gue Cho.
Computer Graphics International (CGI'01), pp. 0113, Hong Kong, China, July 03 - 06, 2001. [BibTeX]

Proceedings DAB: Interactive Haptic Painting with 3D Virtual Brushes
William Baxter, Vincent Scheib, Ming C. Lin, Dinesh Manocha.
SIGGRAPH 2001, Computer Graphics Proceedings, Eugene Fiume, pp. 461--468, ACM Press / ACM SIGGRAPH, 2001. [BibTeX]

Proceedings Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing
Frédo Durand, Victor Ostromoukhov, Matthew Miller, Francois Duranleau, Julie Dorsey.
Eurographics Workshop on Rendering 2001, 2001. [BibTeX]

Article Diffusion rendering of black ink paintings using new paper and ink models
Jintae Lee.
Computers & Graphics, Vol. 25, No. 2, pp. 295--308, April, 2001. [BibTeX]

Article Digital Paint Systems: An Anecdotal and Historical Overview
Alvy Ray Smith.
IEEE Annals of the History of Computing, pp. 4-30, 2001. [BibTeX]

Proceedings Digitally Manipulated Images and Painting
Wade S. Thompson.
Fifth International Conference on Information Visualisation (IV'01), July 25-27, 2001. [BibTeX]

Proceedings Dimension recognition and geometry reconstruction in vectorization of engineering drawings
Feng Su, Jiqiang Song, Chiew-Lan Tai, Shijie Cai.
IEEE Conference on Computer Vision and Pattern Recognition, pp. 710--716, Hawaii, Dec 11-13, 2001. [BibTeX]

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