Non-Photorealistic Rendering
Stuart Green, David H. Salesin, Simon Schofield, Aaron Hertzmann, Peter C. Litwinowicz, Amy A. Gooch, Cassidy J. Curtis, Bruce Gooch.
Siggraph 99, ACM Press, Course 17,
1999. [BibTeX]
Non-photorealistic Rendering Using an Adaptive Halftoning Technique
Lisa M. Streit, Oleg Veryovka, John W. Buchanan.
Skiggraph '99,
1999. [BibTeX]
Nonphotorealistic Rendering by Q-mapping
Peter M. Hall.
Computer Graphics Forum, Vol. 18, No. 1, March,
1999. [BibTeX]
Observational Model of Blenders and Erasers in Computer-Generated Pencil Rendering
Mario Costa Sousa, John W. Buchanan.
Proceedings of Graphics Interface (GI'99), pp. 157--166,
1999. [BibTeX]
Putting the artist in the loop
Author(s): Joshua E. Seims.
Article: ACM SIGGRAPH Computer Graphics, Vol. 33, No. 1, pp. 52--53, February,
1999.
[BibTeX]
Abstract:
"1 don't care so much whether my color is exactly
the same, as long as it looks beautiful on my
canvas, as beautJful as it does in nature."
--Van Gogh [7]
Until the advent of impressionism, a painting's
canvas was supposed to be a featureless
window inca another world, a world that
appears just like nature.The art salons of the
time ridiculed impressionism, both because
they deemed impressionism's themes (people
in parks, a pair of shoes in the corner) trivial,
and because the painting style did not reflect
reality.This new style differed from photorealistic
painting in that the canvas wa~ no longer
invisible. Instead, the texture of the layers of
paint on the canvas was an inherent part of
the art_ Artists did not faithfully replicate the
colors of nature, they exaggerated them
Rgure I: Monet's Four Trees. See page 94 ~ar color/moire.
(sometimes, as in Fauvism, to an extreme
degree).
Real-time Principal Direction Line Drawings of Arbitrary 3D Surfaces
Ahna Girshick, Victoria Interrante.
Computer Graphics Visual Proceedings (ACM SIGGRAPH 99 technical sketch), pp. 271,
1999. [BibTeX]
Simple Cellular Automaton-based Simulation of Ink Behaviour and Its Application to Suibokuga-like 3D Rendering of Trees
Qing Zhang, Youetsu Sato, Jun-ya Takahashi, Kazunobu Muraoka, Norishige Chiba.
The Journal of Visualization and Computer Animation, Vol. 10, pp. 27--37,
1999. [BibTeX]
Simulating Oriental Black-Ink Painting
Jintae Lee.
IEEE Computer Graphics and Applications, Vol. 19, No. 3, pp. 74--81, May,
1999. [BibTeX]
Sketching with Projective 2D Strokes
Osama Tolba, Julie Dorsey, Leonard McMillan.
UIST '99,
1999. [BibTeX]
Speedlines - Depicting Motion in Motionless Pictures
Maic Masuch, Stefan Schlechtweg.
Siggraph 1999, 8-13 August 1999, Los Angeles,
1999. [BibTeX]