Non-Photorealistic Computer Graphics Library

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Found 37 item(s) authored in "1999".
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In Collection Non-Photorealistic Rendering
Stuart Green, David H. Salesin, Simon Schofield, Aaron Hertzmann, Peter C. Litwinowicz, Amy A. Gooch, Cassidy J. Curtis, Bruce Gooch.
Siggraph 99, ACM Press, Course 17, 1999. [BibTeX]

Proceedings Non-photorealistic Rendering Using an Adaptive Halftoning Technique

Author(s): Lisa M. Streit, Oleg Veryovka, John W. Buchanan.
Proceedings: Skiggraph '99, 1999.
[BibTeX] Find this paper on Google

Abstract:
One of the common goals of Non-Photorealistic Rendering is to emphasize or highlight particular image attributes by using different rendering styles. In order to do this often other information such as depth, surface or lighting information is incorporated into the rendering process. Most halftoning techniques try to preserve particular image attributes such as grey-scale intensities or edges, while avoiding the introduction of artifacts into the resulting image. In Importance Driven Halftoning Streit and Buchanan [1] introduced a technique that allows the preservation of other attributes by controlling rendering through the specification of the importance function and the chosen type of drawing primitive. This paper illustrates how importance driven halftoning can be extended for the creation of non-photorealistic images with information outside the 2D grey-scale image such as a 3D scene or model. Our extensions to Importance Driven Halftoning will provide the user with control over drawing primitives for the creation of tone and texture which is needed to create non-photorealistic images.

Article Nonphotorealistic Rendering by Q-mapping
Peter M. Hall.
Computer Graphics Forum, Vol. 18, No. 1, March, 1999. [BibTeX]

Proceedings Observational Model of Blenders and Erasers in Computer-Generated Pencil Rendering
Mario Costa Sousa, John W. Buchanan.
Proceedings of Graphics Interface (GI'99), pp. 157--166, 1999. [BibTeX]

Article Putting the artist in the loop
Joshua E. Seims.
ACM SIGGRAPH Computer Graphics, Vol. 33, No. 1, pp. 52--53, February, 1999. [BibTeX]

Proceedings Real-time Principal Direction Line Drawings of Arbitrary 3D Surfaces
Ahna Girshick, Victoria Interrante.
Computer Graphics Visual Proceedings (ACM SIGGRAPH 99 technical sketch), pp. 271, 1999. [BibTeX]

Article Simple Cellular Automaton-based Simulation of Ink Behaviour and Its Application to Suibokuga-like 3D Rendering of Trees
Qing Zhang, Youetsu Sato, Jun-ya Takahashi, Kazunobu Muraoka, Norishige Chiba.
The Journal of Visualization and Computer Animation, Vol. 10, pp. 27--37, 1999. [BibTeX]

Article Simulating Oriental Black-Ink Painting
Jintae Lee.
IEEE Computer Graphics and Applications, Vol. 19, No. 3, pp. 74--81, May, 1999. [BibTeX]

Proceedings Sketching with Projective 2D Strokes
Osama Tolba, Julie Dorsey, Leonard McMillan.
UIST '99, 1999. [BibTeX]

Proceedings Speedlines - Depicting Motion in Motionless Pictures
Maic Masuch, Stefan Schlechtweg.
Siggraph 1999, 8-13 August 1999, Los Angeles, 1999. [BibTeX]

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