A Non-Photorealistic Lighting Model For Automatic Technical Illustration
Amy A. Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen.
SIGGRAPH 98, pp. 447--452, July,
1998. [BibTeX]
A Non-Photorealistic Rendering Images By A Handheld Device
Author(s): Lin Hsin Hsin.
Proceedings: 11th International Conference on Information Visualization (IV '07), pp. 845--849,
2007.
[BibTeX] [DOI]
Abstract:
From phantom haptic devices, 3D mouse
to multimodal interfaces, while the academics contend
about the similarities and differences in theoretical
approaches and understanding of the next generation of
interfaces in the pursuit of formulating research
directions; researchers are actively pursuing the
emergence of the next generation of human-computer
interaction predictions, discussing emerging new
interaction styles and interface designs; few or almost
none has discussed the exquisite offerings, the use and
merits of using simply the age old two-button
mechanical mouse in the artistic interactive taxonomy.
This paper presents an exclusive range of
results created by the autonomous, ubiquitous and
pervasive handheld interaction of the mechanical mouse.
It discusses the tangible interfaces -- lightweight, tacit,
passive, perceptual and non-command line interaction
interface. The core of this framework is founded of an
event-based dab-and-scribe, press-and-release dexterity
in a discrete or continuous process as an user interface
widget. It eliminates the necessity of extra input layers,
offers instant visualization and demonstrates the
embodied interfaces of this handheld device technology.
This approach and practice establishes that such
handheld device is an indispensable tool that offers endto-end solution from instant conceptualization to
visualization thus bridging the gap between desire,
creative thinking and realization that reigns.
The author, creator of an extensive
repertoire of NPR images, compares the sensitivity of
this wired two-button mechanical roller ball mouse
versus a high precision laser mouse while she profiles the
futility of the wireless self-powered optical mouse as
well as the pen tablet.
A Novel Technique for Opus Vermiculatum Mosaic Rendering
S. Battiato, G. Di Blasi, G.M. Farinella, G. Gallo.
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'06), pp. 133--140, January,
2006. [BibTeX]
A Painterly Rendering Based on Stroke Profile and Database
Sanghyun Seo, JinWan Park, Kyunghyun Yoon.
5th International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging (CAe 2009), Oliver Deussen and Peter Hall, pp. 9--16, Eurographics Association,
2009. [BibTeX]
A Projective Drawing System
Osama Tolba, Julie Dorsey, Leonard McMillan.
2001 ACM Symposium on Interactive 3D Graphics,
2001. [BibTeX]
A proposed Glass-Painting Filter
Priti Sehgal, P. S. Grover.
Fourth Indian Conference on Computer Vision, Graphics & Image Processing (ICVGIP'04), Kolkata, India, December 16-18,
2004. [BibTeX]
A Resolution Independent Nonrealistic Imaging System for Artistic Use
Atsushi Kasao, Masayuki Nakajima.
IEEE International Conference on Multimedia Computing and Systems, pp. 358--367,
1998. [BibTeX]
A Spectral Approach to NPR Packing
Ketan Dalal, Allison W. Klein, Yunjun Liu, Kaleigh Smith.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 71--78, New York, NY, USA, June, ACM Press,
2006. [BibTeX]
A stained glass image filter
David Mould.
Proceedings of the 13th Eurographics workshop on Rendering, pp. 20--25,
2003. [BibTeX]
A Study on the Real-time Toon Rendering for 3D Geometry Model
Daeuk Kang, Donghwan Kim, Kyung Hyun Yoon.
Fifth International Conference on Information Visualisation (IV'01), pp. 391--396, July,
2001. [BibTeX]