Non-Photorealistic Computer Graphics Library

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Found 527 item(s) of type "Proceedings".
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Proceedings A Non-Photorealistic Lighting Model For Automatic Technical Illustration
Amy A. Gooch, Bruce Gooch, Peter Shirley, Elaine Cohen.
SIGGRAPH 98, pp. 447--452, July, 1998. [BibTeX]

Proceedings A Non-Photorealistic Rendering Images By A Handheld Device
Lin Hsin Hsin.
11th International Conference on Information Visualization (IV '07), pp. 845--849, 2007. [BibTeX]

Proceedings A Novel Technique for Opus Vermiculatum Mosaic Rendering
S. Battiato, G. Di Blasi, G.M. Farinella, G. Gallo.
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'06), pp. 133--140, January, 2006. [BibTeX]

Proceedings A Painterly Rendering Based on Stroke Profile and Database
Sanghyun Seo, JinWan Park, Kyunghyun Yoon.
5th International Symposium on Computational Aesthetics in Graphics, Visualization, and Imaging (CAe 2009), Oliver Deussen and Peter Hall, pp. 9--16, Eurographics Association, 2009. [BibTeX]

Proceedings A Projective Drawing System
Osama Tolba, Julie Dorsey, Leonard McMillan.
2001 ACM Symposium on Interactive 3D Graphics, 2001. [BibTeX]

Proceedings A proposed Glass-Painting Filter
Priti Sehgal, P. S. Grover.
Fourth Indian Conference on Computer Vision, Graphics & Image Processing (ICVGIP'04), Kolkata, India, December 16-18, 2004. [BibTeX]

Proceedings A Resolution Independent Nonrealistic Imaging System for Artistic Use

Author(s): Atsushi Kasao, Masayuki Nakajima.
Proceedings: IEEE International Conference on Multimedia Computing and Systems, pp. 358--367, 1998.
[BibTeX] Find this paper on Google

Abstract:
In multimedia environments, digital artwork is usually exhibited on many types of media with different sizes and resolutions. For this reason, it is desirable that artists create works of art in a resolution independent way. We present an algorithm for resolution independent unrealistic imaging. To realize resolution independent imaging, characteristics of all brush strokes are coded and saved in a characteristic table. From the characteristic table, images of any size and resolution can be created. This characteristic table gives our algorithm the ability to create many types of artistic expression. Three different expressions are exhibited. In particular the expression in which contours are drawn by pen and ink then colored by brush is, we believe, a new type of expression in computer artwork. Another feature of our algorithm is that the shape of a brush stroke is not set, but is adaptively changed: a less mechanical pattern which seems more natural to humans. As for aesthetic evaluation, we do not have a proper evaluation method, but if an image created using this algorithm won an award for digital creation, that would be an indication of the algorithm's success.

Proceedings A Spectral Approach to NPR Packing
Ketan Dalal, Allison W. Klein, Yunjun Liu, Kaleigh Smith.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 71--78, New York, NY, USA, June, ACM Press, 2006. [BibTeX]

Proceedings A stained glass image filter
David Mould.
Proceedings of the 13th Eurographics workshop on Rendering, pp. 20--25, 2003. [BibTeX]

Proceedings A Study on the Real-time Toon Rendering for 3D Geometry Model
Daeuk Kang, Donghwan Kim, Kyung Hyun Yoon.
Fifth International Conference on Information Visualisation (IV'01), pp. 391--396, July, 2001. [BibTeX]

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