3D Illustrative Effects for Animating Line Drawings
Tobias Isenberg, Maic Masuch, Thomas Strothotte.
Proceedings of the IEEE International Conference on Information Visualisation, pp. 413--418, London, England, July 19-21,
2000. [BibTeX]
Animating Frame-To-Frame-Coherent Line Drawings for Illustrated Purposes
Author(s): Maic Masuch, Lars Schumann, Stefan Schlechtweg.
Proceedings: Proceedings of Simulation und Visualisierung '98, SCS Europe, Peter Lorenz, Bernhard Preim, pp. 101-112,
1998.
[BibTeX]
Abstract:
We present a system for rendering 3D animations in the style of line drawings. We use a highly parameterized line model in order to determine the appearance of a line. This model allows us to render characteristic line deviations that remain--in contrast to existing non-photorealistic rendering systems--frame coherent. Other inconsistencies which result from intersection and visibility changes during an animation are prevented by a path reconstruction method. Furthermore, we implemented a keyframing for linestyle parameters which enables us to extend illustration techniques like simplification of a scene or the placement of emphasis on certain objects to the field of 3D computer animation.
daLi! - Drawing Animated Lines!
Maic Masuch, Stefan Schlechtweg, Bert Schönwälder.
Simulation and Animation '97, pp. 87--95, SCS Europe, Magdeburg,
1997. [BibTeX]
Game Programming Gems 4
Bert Freudenberg, Maic Masuch, Thomas Strothotte.
Andrew Kirmse, Real-Time Halftoning: Fast and Simple Stylized Shading, pp. 443--440, Charles River Media,
2004. [BibTeX]
Non-Photorealistic Shading in an Educational Game Engine
Bert Freudenberg, Maic Masuch.
Production Process of 3D Computer Graphics Applications - Structures, Roles and Tools, Snowbird, Utah, USA, June 1 - 4,
2002. [BibTeX]
Real-Time Halftoning: A Primitive For Non-Photorealistic Shading
Bert Freudenberg, Maic Masuch, Thomas Strothotte.
Eurographics Workshop on Rendering, pp. 1–4,
2002. [BibTeX]
Speedlines - Depicting Motion in Motionless Pictures
Maic Masuch, Stefan Schlechtweg.
Siggraph 1999, 8-13 August 1999, Los Angeles,
1999. [BibTeX]
The Computer-Visualistik-Raum: veritable and inexpensive presentation of a virtual reconstruction
Bert Freudenberg, Maic Masuch, Niklas Röber, Thomas Strothotte.
Proceedings of the 2001 conference on Virtual reality, archeology, and cultural heritage (VAST '01), pp. 97--102,
2001. [BibTeX]
Visualising Ancient Architecture using Animated Line Drawings
Maic Masuch, Thomas Strothotte.
Proceedings of the International Conference on Information Visualisation '98, IEEE Computer Society Press,
1998. [BibTeX]
Visualizing Knowledge about Virtual Reconstructions of Ancient Architecture
Thomas Strothotte, Maic Masuch, Tobias Isenberg.
Computer Graphics International (CGI'99), pp. 36--43, Canmore, Alberta, Canada,
1999. [BibTeX]