A Procedural Approach to Style for NPR Line Drawing from 3D models
Stephane Grabli, Frédo Durand, Emmanuel Turquin, François X. Sillion.
INRIA, No. 4724, February,
2003. [BibTeX]
An Invitation to Discuss Computer Depiction
Author(s): Frédo Durand.
Proceedings: 2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), Annecy, France, June 3-5,
2002.
[BibTeX]
Abstract:
This paper draws from art history and perception to place
computer depiction in the broader context of picture production.
It highlights the often underestimated complexity of
the interactions between features in the picture and features
of the represented scene. Depiction is not always a unidirectional
projection from a 3D scene to a 2D picture, but involves
much feedback and influence from the picture space
to the object space. Depiction can be seen as a pre-existing
3D reality projected onto 2D, but also as a 2D pictorial representation
that is superficially compatible with an hypothetic
3D scene. We show that depiction is essentially an optimization
problem, producing the best picture given goals and constraints.
We introduce a classification of basic depiction techniques
based on four kinds of issue. The spatial system deals with
the mapping of spatial properties between 3D and 2D (including,
but not restricted to, perspective projection). The
primitive system deals with the dimensionality and mappings
between picture primitives and scene primitives. Attributes
deal with the assignment of visual properties such as colors,
texture, or thickness. Finally, marks are the physical implementations
of the picture (e.g. brush strokes, mosaic cells).
A distinction is introduced between interaction and picturegeneration
methods, and techniques are then organized depending
on the dimensionality of the inputs and outputs.
Apparent ridges for line drawing
Tilke Judd, Frédo Durand, Edward Adelson.
SIGGRAPH '07: ACM SIGGRAPH 2007 papers, pp. 19, ACM,
2007. [BibTeX]
Decoupling Strokes and High-Level Attributes for Interactive Traditional Drawing
Frédo Durand, Victor Ostromoukhov, Matthew Miller, Francois Duranleau, Julie Dorsey.
Eurographics Workshop on Rendering 2001,
2001. [BibTeX]
Defining Pictorial Style: Lessons from Linguistics and Computer Graphics
John Willats, Frédo Durand.
Axiomathes, Vol. 15, No. 2,
2005. [BibTeX]
Density Measure for Line-Drawing Simplification
Stephane Grabli, Frédo Durand, François X. Sillion.
12th Pacific Conference on Computer Graphics and Applications (PG'04), pp. 309--318, Seoul, Korea, October 06 - 08,
2004. [BibTeX]
Dynamic Canvas for Non-Photorealistic Walkthroughs
Matthieu Cunzi, Joëlle Thollot, Sylvain Paris, Gilles Debunne, Jean-Dominique Gascuel, Frédo Durand.
Graphics Interface (GI'03),
2003. [BibTeX]
Interactive Artificial Ant Colonies for Non-Photorealistic Rendering
Yann Semet, Una-May O'Reilly, Frédo Durand.
2004. [BibTeX]
Perceptual and Artistic Principles for Effective Computer Depiction
Maneesh Agrawala, Frédo Durand, Bruce Gooch, Victoria Interrante, Victor Ostromoukhov, Denis Zorin.
SIGGRAPH 2002, ACM Press, Course #13, San Antonio, Texas,
2002. [BibTeX]
Programmable Style for NPR Line Drawing
Stephane Grabli, Emmanuel Turquin, Frédo Durand, François X. Sillion.
Rendering Techniques 2004 (Eurographics Symposium on Rendering), ACM Press,
2004. [BibTeX]