Interactive Cutaway Illustrations
Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl.
Computer Graphics Forum, Vol. 22, No. 3, September,
2003. [BibTeX]
Interactive Rendering Technique for Realistic Oriental Painting
Young Jung Yu, Do Hoon Lee, Young Bock Lee, Hwan Gue Cho.
11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG),
2003. [BibTeX]
Interactive Volume Illustration and Feature Halos
Author(s): Nikolai A. Svakhine, David Ebert.
Proceedings: 11th Pacific Conference on Computer Graphics and Applications (PG'03),
2003.
[BibTeX]
Abstract:
Volume illustration is a developing trend in volume visualization,
focused on conveying volume information effectively
by enhancing interesting features of the volume
and omitting insignicant data. However, the calculations
involved have limited the illustration process to noninteractive
rendering. We have developed a new interactive
volume illustration system (IVIS) that harnesses the power
of programmable graphics processors, and includes a novel
approach for feature halo enhancement. This interactive
illustration system is a powerful tool for exploration and
analysis of volumetric datasets.
Learning Style Translation for the Lines of a Drawing
William T. Freeman, Joshua B. Tenenbaum, Egon Pasztor.
ACM Transactions on Graphics, Vol. 22, No. 1, pp. 1--14, January,
2003. [BibTeX]
Mimicing 3D Transformations of Emotional Stylised Animation with Minimal 2D Input
Fabian Di Fiore, Frank Van Reeth.
International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (Graphite 2003), pp. 21--28, Melbourne, Australia,
2003. [BibTeX]
Moment based painterly rendering
Diego Nehab.
2003. [BibTeX]
Motion Doodles - A Sketch-based Interface for Character Animation
Matthew Thorne.
University of British Columbia, September,
2003. [BibTeX]
Music to the Eyes
Gary Singh.
IEEE Computer Graphics and Applications, Vol. 23, No. 4, pp. 4--5, Jul/Aug,
2003. [BibTeX]
New Dimension for Sketches
Roman Zenka, Pavel Slavik.
SCCG 2003,
2003. [BibTeX]
Non-Photorealistic Postprocessing Filters in MotoGP 2
Shawn Hargreaves.
Wolfgang Engel, Image Space, Wordware Publisher, Vol. ShaderX2 - Shader Tips and Tricks, September,
2003. [BibTeX]