Interactive Cutaway Illustrations
Joachim Diepstraten, Daniel Weiskopf, Thomas Ertl.
Computer Graphics Forum, Vol. 22, No. 3, September,
2003. [BibTeX]
Interactive Rendering Technique for Realistic Oriental Painting
Young Jung Yu, Do Hoon Lee, Young Bock Lee, Hwan Gue Cho.
11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG),
2003. [BibTeX]
Interactive Volume Illustration and Feature Halos
Nikolai A. Svakhine, David Ebert.
11th Pacific Conference on Computer Graphics and Applications (PG'03),
2003. [BibTeX]
Learning Style Translation for the Lines of a Drawing
William T. Freeman, Joshua B. Tenenbaum, Egon Pasztor.
ACM Transactions on Graphics, Vol. 22, No. 1, pp. 1--14, January,
2003. [BibTeX]
Mimicing 3D Transformations of Emotional Stylised Animation with Minimal 2D Input
Fabian Di Fiore, Frank Van Reeth.
International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (Graphite 2003), pp. 21--28, Melbourne, Australia,
2003. [BibTeX]
Moment based painterly rendering
Author(s): Diego Nehab.
Misc:
2003.
[BibTeX]
Abstract:
A few years ago I implemented the painterly rendering algorithm described by Shiraishi and Yamaguchi [9]. As the title of the work suggests, the technique creates a painted version of a digital photograph, composing many local source image approximations. At the time, the main goal of my implementation were those of speeding up the process and of creating a framework for future painterly rendering methods. During the development process, several opportunities to improve Shiraishi and Yamaguchi’s algorithm became apparent. The results of the first round of experiments were published in a conference [7], but many other ideas had not yet been investigated properly. This is the motivation for my final project.
Motion Doodles - A Sketch-based Interface for Character Animation
Matthew Thorne.
University of British Columbia, September,
2003. [BibTeX]
Music to the Eyes
Gary Singh.
IEEE Computer Graphics and Applications, Vol. 23, No. 4, pp. 4--5, Jul/Aug,
2003. [BibTeX]
New Dimension for Sketches
Roman Zenka, Pavel Slavik.
SCCG 2003,
2003. [BibTeX]
Non-Photorealistic Postprocessing Filters in MotoGP 2
Shawn Hargreaves.
Wolfgang Engel, Image Space, Wordware Publisher, Vol. ShaderX2 - Shader Tips and Tricks, September,
2003. [BibTeX]