Multi-scale Line Drawings from 3D Meshes
Alex Ni, Kyuman Jeong, Seungyong Lee, Lee Markosian.
Department of Electrical Engineering and Computer Science, University of Michigan, No. CSE-TR-510-05, July,
2005. [BibTeX]
Non-Photorealistic Rendering in Context: An Observational Study
Tobias Isenberg, Petra Neumann, M. Sheelagh T. Carpendale, Mario Costa Sousa, Joaquim A. Jorge.
Department of Computer Science, University of Calgary, No. Technical Report 2005-805-36, Canada, December,
2005. [BibTeX]
Paint
Alvy Ray Smith.
Computer Graphics Lab, New York Institute of Technology, No. Technical Memo 7, 20 Jul,
1978. [BibTeX]
Paint by Relaxation
Author(s): Aaron Hertzmann.
Technical Report: NYU CS, No. 2000-801,
2001.
[BibTeX]
Abstract:
We use relaxation to produce painted imagery from images and video. An energy function is first specified; a painting is then generated by performing a search for a painting with minimal energy. The appeal of this strategy is that, ideally, we need only specify what we want, not how to directly compute it. Because the energy function is very difficult to optimize, we use a relaxation algorithm combined with various search heuristics.
This formulation allows us to specify painting style by varying the relative weights of energy terms. The basic energy function yields an economical painting that effectively conveys an image with few strokes. This economical style produces moderate temporal coherence when processing video, without losing the essential 2D quality of the painting. The system allows as fine user control as desired: the user may interactively change the painting style, specify variations of style over an image, and/or add specific strokes to the painting. Procedural stroke textures may be used to enhance visual appeal.
Photometric Stereo and Oil Paintings: Techniques and Applications
G. McGunnigle, M. J. Chantler.
Heriot-Watt University, Department of Computing & Electrical Engineering, No. RM/02/1, Edinburgh, Scotland, April,
2001. [BibTeX]
Real-time Cartoon-like Stylization of AR Video Streams on the GPU
Jan Fischer, Dirk Bartz.
Wilhelm Schickard Institute for Computer Science, University of Tübingen, No. WSI-2005-18, Germany, September,
2005. [BibTeX]
Seeing Between the Strokes
Tobias Isenberg, Roland Jesse, Oscar E. Meruvia Pastor, Thomas Strothotte.
Department of Computer Science, Otto-von-Guericke University of Magdeburg, No. Technical Report 11/2004, Germany,
2004. [BibTeX]
Stroke Surfaces: A Spatio-temporal Framework for Temporally Coherent Non-photorealistic Animations
John P. Collomosse, D. Rowntree, Peter M. Hall.
University of Bath, No. CSBU 2003-01, June,
2003. [BibTeX]
Supporting Hybrid Rendering Styles by Search Engines
Roland Jesse, Thomas Funke, Thomas Strothotte.
Department of Computer Science, University of Magdeburg, No. 6/2004, Germany,
2004. [BibTeX]
Surface Drawing
Steven Schkolne, Peter Schröder.
Caltech Department of Computer Science, No. CS-TR-99-03,
1999. [BibTeX]