Non-Photorealistic Computer Graphics Library

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Found 134 item(s) authored in "2004".
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Technical Report Supporting Hybrid Rendering Styles by Search Engines
Roland Jesse, Thomas Funke, Thomas Strothotte.
Department of Computer Science, University of Magdeburg, No. 6/2004, Germany, 2004. [BibTeX]

Proceedings The G2-Buffer Framework

Author(s): Mike Eissele, Daniel Weiskopf, Thomas Ertl.
Proceedings: Proceedings of SimVis, pp. 287--298, 2004.
[BibTeX] Find this paper on Google

Abstract:
The geometric buffer (G-buffer) is a well-known approach to implement imagebased rendering algorithms. We propose a framework that maps the G-buffer concept and associated image-space operations to the graphics processing unit (GPU). This GPU-G-buffer (G2 -buffer) framework consists of two major components: first, a texture-based representation of the G-buffer attributes; second, an implementation of the image-space operations by fragment programs. The G-buffer setup and the actual rendering algorithm are described in a plain text file, whose syntax is an extended version of the Effect Files in DirectX or CgFX. Our approach provides a fast and easy method to implement G-buffer algorithms that automatically exploit the GPU with its high memory bandwidth and processing power. We demonstrate the usage of the G2 -buffer for a couple of applications in non-photorealistic rendering.

Proceedings Tweaking stylized light and shade
Ken Anjyo, Shuhei Wemler.
ACM SIGGRAPH2004 Sketches, 2004. [BibTeX]

Proceedings Unsupervised Colorization of Black-and-White Cartoons
Daniel Sýkora, Jan Buriánek, Jiří Žára.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 121--127, Annecy, France, June, 2004. [BibTeX]

Proceedings User Interface Design and Realization of a DesignbySketches System
Amit Shesh, Baoquan Chen.
Submitted to UIST 2004, 2004. [BibTeX]

Proceedings Video Tooning
Jue Wang, Ying-Qing Xu, Heung-Yeung Shum, Michael F. Cohen.
SIGGAPH2004, 2004. [BibTeX]

Proceedings Virtual Drypoint by a Model-driven Strategy
Daisuke Tasaki, Shinji Mizuno, Minoru Okada.
Eurographics 2004, 2004. [BibTeX]

Article Virtual hairy brush for painterly rendering
Songhua Xu, Min Tang, Francis Lau, Yunhe Pan.
Graphical Models, Vol. 66, No. 5, pp. 263--302, September, 2004. [BibTeX]

Proceedings Visual Interest and NPR: an Evaluation and Manifesto
Anthony Santella, Doug DeCarlo.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 71--78, ACM Press, 2004. [BibTeX]

In Book Visualization Handbook
R. Michael Kirby, Daniel F. Keefe, David H. Laidlaw.
Charles D. Hansen and Christopher R. Johnson, Part XI: Selected Topics and Applications, Chapter 45. Painting and visualization, pp. 873--891, Academic Press, 2004. [BibTeX]

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