Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]

User:

Pass:

Found 134 item(s) authored in "2004".
Pages [14]: Previous Page [9] [10] [11] [12] [13] [14] Next Page

Technical Report Supporting Hybrid Rendering Styles by Search Engines
Roland Jesse, Thomas Funke, Thomas Strothotte.
Department of Computer Science, University of Magdeburg, No. 6/2004, Germany, 2004. [BibTeX]

Proceedings The G2-Buffer Framework
Mike Eissele, Daniel Weiskopf, Thomas Ertl.
Proceedings of SimVis, pp. 287--298, 2004. [BibTeX]

Proceedings Tweaking stylized light and shade
Ken Anjyo, Shuhei Wemler.
ACM SIGGRAPH2004 Sketches, 2004. [BibTeX]

Proceedings Unsupervised Colorization of Black-and-White Cartoons
Daniel Sýkora, Jan Buriánek, Jiří Žára.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 121--127, Annecy, France, June, 2004. [BibTeX]

Proceedings User Interface Design and Realization of a DesignbySketches System
Amit Shesh, Baoquan Chen.
Submitted to UIST 2004, 2004. [BibTeX]

Proceedings Video Tooning
Jue Wang, Ying-Qing Xu, Heung-Yeung Shum, Michael F. Cohen.
SIGGAPH2004, 2004. [BibTeX]

Proceedings Virtual Drypoint by a Model-driven Strategy
Daisuke Tasaki, Shinji Mizuno, Minoru Okada.
Eurographics 2004, 2004. [BibTeX]

Article Virtual hairy brush for painterly rendering

Author(s): Songhua Xu, Min Tang, Francis Lau, Yunhe Pan.
Article: Graphical Models, Vol. 66, No. 5, pp. 263--302, September, 2004.
[BibTeX] Find this paper on Google

Abstract:
We propose a novel "e-brush" for calligraphy and painting, which meets all the criteria for a good e-brush. We use only four attributes to capture the essential features of the brush, and a suitably powerful modeling metaphor for its behavior. The e-brush's geometry, dynamic motions, and pigment changes are all dealt with in a single model. A single model simplifies the synchronization between the various system modules, thus giving rise to a more stable system, and lower costs. By a careful tradeoff between the complexity of the model and computation efficiency, more elaborate simulation of the e-brush's deformation and its recovery for interactive painterly rendering is made possible. We also propose a novel paperink model to complement the brush's model, and a machine intelligence module to empower the user to easily create beautiful calligraphy and painting. Despite the complexity of the modeling behind the scene, the high-level user interface has a simplistic and friendly design. The final results created by our e-brush can rival the real artwork.

Proceedings Visual Interest and NPR: an Evaluation and Manifesto
Anthony Santella, Doug DeCarlo.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 71--78, ACM Press, 2004. [BibTeX]

In Book Visualization Handbook
R. Michael Kirby, Daniel F. Keefe, David H. Laidlaw.
Charles D. Hansen and Christopher R. Johnson, Part XI: Selected Topics and Applications, Chapter 45. Painting and visualization, pp. 873--891, Academic Press, 2004. [BibTeX]

Visitors: 191891