Interactive Technical Illustration
Bruce Gooch, Peter-Pike J. Sloan, Amy A. Gooch, Peter Shirley, Richard Riesenfeld.
1999 ACM Symposium on Interactive 3D Graphics, pp. 31--38, April,
1999. [BibTeX]
Interactive Vector Fields for Painterly Rendering.
Sven C. Olsen, Bruce A. Maxwell, Bruce Gooch.
Graphics Interface (GI'05), pp. 241--247,
2005. [BibTeX]
Is That a Smile? Gaze-Dependent Facial Expressions
Vidya Setlur, Bruce Gooch.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), Annecy, France,
2004. [BibTeX]
Non-Photorealistic Rendering
Amy A. Gooch, Bruce Gooch.
AK Peters, Ltd., July 1,
2001. [BibTeX]
Non-Photorealistic Rendering
Author(s): Stuart Green, David H. Salesin, Simon Schofield, Aaron Hertzmann, Peter C. Litwinowicz, Amy A. Gooch, Cassidy J. Curtis, Bruce Gooch.
In Collection: Siggraph 99, ACM Press, Course 17,
1999.
[BibTeX]
Abstract:
In the history of computer graphics, the area of non-photorealistic
rendering (NPR) has emerged relatively recently as a subject area in its
own right. Its popularity is reflected in the conference programs of the
last several SIGGRAPH events, in which a session in each has been set
aside to cover the areas of ’Art, Illustration and Expression’. For the
research community, NPR represents a gold mine of opportunity, with
recent proponents having addressed a wide range of subject matter,
including various artistic styles such as pen and ink, watercolor and
pencil sketch.
One of the refreshing aspects of NPR is that it brings closer together the
disciplines of art and science; its value is far less on the technical
brilliance of the techniques but on the aesthetics of the results, and the
scope to convey shape, structure and artistic expression. It is an area
that requires artists and engineers to work together to solve new and
challenging problems in computer graphics. The course will appeal to
artists and technologists alike.
In this course proposal we have brought together a number of leading
researchers in the field of NPR with artists and industrialists to provide
participants with an excellent grounding in this exciting subject. The
panel of eight speakers will provide coverage of the various strands of
NPR research and applications, including 2D, 2½D and 3D approaches.
The artist's perspective on NPR will be provided, incorporating a critique
of different approaches and with reference to the classic techniques of
fine art. The application of NPR to areas as diverse as Hollywood movie
production and desktop consumer software programs will be covered.
Perceptual and Artistic Principles for Effective Computer Depiction
Maneesh Agrawala, Frédo Durand, Bruce Gooch, Victoria Interrante, Victor Ostromoukhov, Denis Zorin.
SIGGRAPH 2002, ACM Press, Course #13, San Antonio, Texas,
2002. [BibTeX]
Real-Time Video Abstraction
Holger Winnemöller, Sven C. Olsen, Bruce Gooch.
ACM Transactions on Graphics (Proc. of SIGGRAPH'06), Vol. 25, No. 3, pp. 1221--1226, July,
2006. [BibTeX]
Resolution Independent NPR-Style 3D Line Textures
Kristin Potter, Amy A. Gooch, Bruce Gooch, Peter Willemsen, Joe Kniss, Richard Riesenfeld, Peter Shirley.
Computer Graphics Forum, Vol. 28, No. 1, pp. 56--66,
2009. [BibTeX]
Semanticons: Visual Metaphors as File Icons
Vidya Setlur, Conrad Albrecht-Buehler, Amy A. Gooch, Sam Rossoff, Bruce Gooch.
Computer Graphics Forum, Vol. 24, No. 3, pp. 647--656,
2005. [BibTeX]
The Lit Sphere: A Model for Capturing NPR Shading from Art
Peter-Pike J. Sloan, William Martin, Amy A. Gooch, Bruce Gooch.
Graphics Interface (GI'01), June,
2001. [BibTeX]