Cartoon-Looking Rendering of 3D-Scenes
Philippe Decaudin.
INRIA, Universite de Technologie de Compiegne, No. 2919, France, June,
1996. [BibTeX]
Computer-Generated Pen-and-Ink Illustration
George Winkenbach, David H. Salesin.
Department of Computer Science & Engineering, No. 94-01-08b, University of Washington, Seattle, WA 98195, 23 June,
1994. [BibTeX]
Creating High Quality Hatching Illustrations
Author(s): Johannes Zander, Tobias Isenberg, Stefan Schlechtweg, Thomas Strothotte.
Technical Report: Department of Computer Science, Otto-von-Guericke University of Magdeburg, No. 12/2004, Germany,
2004.
[BibTeX]
Abstract:
Hatching lines are often used in line illustrations to convey tone and texture of a surface. In this
report an approach for rendering hatched line drawings for polygonal meshes is presented.The
proposed method allows the generation of hatching lines for interactive on-screen display as
well as for vector-based printer output.We use local curvature information to compute streamlines
on the surface of the model. A new algorithm ensures here an even distribution of the
streamlines such that the visual quality of the final rendition is enhanced.These streamlines form
the basis for the calculation of hatching lines. Line shading methods in general are presented that
adapt the drawing to lighting conditions. To achieve interactive frame-rates the shading of the
hatching lines is calculated at run-time using a virtual machine. For printer output a vector oriented
format is generated.
Dynamics by Hybrid Combination of Photorealistic and Non-Photorealistic Rendering Styles
Roland Jesse, Tobias Isenberg, Bernd Nettelbeck, Thomas Strothotte.
Department of Computer Science, University of Magdeburg, No. 5/2004, Germany,
2004. [BibTeX]
Expressive Distortion of Strokes and 3D Meshes
Petra Neumann, Tobias Isenberg, M. Sheelagh T. Carpendale, Thomas Strothotte.
Department of Computer Science, University of Calgary, No. Technical Report 2005-776-07, Canada, March,
2005. [BibTeX]
Fast Visualization of Object Contours by Non-Photorealistic Volume Rendering
Balázs Csébfalvi, Lukas Mroz, Helwig Hauser, Andreas König, M. Eduard Gröller.
2001. [BibTeX]
G-Strokes: A Concept for Simplifying Line Stylization
Tobias Isenberg, Angela Brennecke.
Department of Computer Science, University of Calgary, No. 2005-780-11, Canada, April,
2005. [BibTeX]
Genetic Painting: A Salience Adaptive Relaxation Technique for Painterly Rendering
John P. Collomosse, Peter M. Hall.
University of Bath, No. CSBU-2003-02, UK, October,
2004. [BibTeX]
Harnessing Real-World Depth Edges with Multiflash Imaging
Kar-han Tan, Rogerio Feris, Matthew Turk, J. Kobler, Jingyi Yu, Ramesh Raskar.
MERL (Mitsubishi Electric Research Laboratories, No. TR2005-067, December,
2005. [BibTeX]
Interleaved Dimension Decomposition
Manfred Kopp, Werner Purgathofer.
Institute of Computer Graphics and Algorithms, Vienna University of Technology, No. TR-186-2-98-03, A-1040 Karlsplatz 13/186/2, January,
1998. [BibTeX]