Non-Photorealistic Computer Graphics Library

[ home · search · about · links · contact · rss ] [ submit bibtex ] [ BookCite · NPR Books ]

User:

Pass:

Found 6 item(s) authored by "Lisa M. Streit" Find Author on Google.

Proceedings Edge enhancement issues in halftoning
John W. Buchanan, Lisa M. Streit, Oleg Veryovka.
Graphics Interface (GI'98), pp. 209--216, 1998. [BibTeX]

Proceedings Fast Primitive Distribution for Illustration
Andrian Secord, Wolfgang Heidrich, Lisa M. Streit.
Thirteenth Eurographics Workshop on Rendering (2002), 2002. [BibTeX]

Article Importance Driven Halftoning
Lisa M. Streit, John W. Buchanan.
Computer Graphics Forum (EG'98), Vol. 17, No. 3, 1998. [BibTeX]

Master Thesis Importance Driven Halftoning
Lisa M. Streit.
University of Alberta, 1998. [BibTeX]

Proceedings Non-photorealistic Rendering Using an Adaptive Halftoning Technique

Author(s): Lisa M. Streit, Oleg Veryovka, John W. Buchanan.
Proceedings: Skiggraph '99, 1999.
[BibTeX] Find this paper on Google

Abstract:
One of the common goals of Non-Photorealistic Rendering is to emphasize or highlight particular image attributes by using different rendering styles. In order to do this often other information such as depth, surface or lighting information is incorporated into the rendering process. Most halftoning techniques try to preserve particular image attributes such as grey-scale intensities or edges, while avoiding the introduction of artifacts into the resulting image. In Importance Driven Halftoning Streit and Buchanan [1] introduced a technique that allows the preservation of other attributes by controlling rendering through the specification of the importance function and the chosen type of drawing primitive. This paper illustrates how importance driven halftoning can be extended for the creation of non-photorealistic images with information outside the 2D grey-scale image such as a 3D scene or model. Our extensions to Importance Driven Halftoning will provide the user with control over drawing primitives for the creation of tone and texture which is needed to create non-photorealistic images.

In Collection Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production Systems
Brett Achorn, Daniel Teece, M. Sheelagh T. Carpendale, Mario Costa Sousa, David Ebert, Bruce Gooch, Victoria Interrante, Lisa M. Streit, Oleg Veryovka.
Siggraph 2003, ACM Press, 2003. [BibTeX]

Visitors: 116392