Non-Photorealistic Computer Graphics Library

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Found 6 item(s) authored by "Reiji Tsuruno" Find Author on Google.

Proceedings Multiple illuminated paper textures for drawing strokes
Kyoko Murakami, Reiji Tsuruno, Etsuo Genda.
Computer Graphics International 2005 (CGI'05), pp. 156--161, 22-24 June, 2005. [BibTeX]

Article Natural-looking strokes for drawing applications
Kyoko Murakami, Reiji Tsuruno, Etsuo Genda.
The Visual Computer, Vol. 22, No. 6, pp. 415--423, 2006. [BibTeX]

Proceedings Pastel-like Rendering Considering the Properties of Pigments and Support Medium
Kyoko Murakami, Reiji Tsuruno.
SIGGRAPH 2002 Sketches, 2002. [BibTeX]

Proceedings Polygon-based Pastel-like Rendering for Animation

Author(s): Kyoko Murakami, Reiji Tsuruno.
Proceedings: Sketches SIGGRAPH 2003, 2003.
[BibTeX] Find this paper on Google

Abstract:
We have been presented algorithms for pastel-like rendering that focus on making more realistic pastel drawing-like strokes previously [Murakami 2002], with attractive "still" images obtained by rendering a 3D model. In this sketch, an improvement to this method suitable for animation is presented. We studied a technique to effectively apply pastel strokes to an object, so that a user will be able to select this method as a mode of expression. To achieve this, the connection between surface polygons in an object consisting of quadrilateral faces is examined. When we look at a real object, we break down the object into planes, and the planes into rectangles. Then when drawing an object, we draw strokes following the direction of the rectangle surface meshes.

Proceedings Strokes for Drawings Using Illuminated Paper Surfaces
Kyoko Murakami, Reiji Tsuruno, Etsuo Genda.
SIGGRAPH 2004 sketches, 2004. [BibTeX]

Proceedings Trans-Polygon Stroke Method for Frame Coherent Pastel Images
Kyoko Murakami, Reiji Tsuruno.
Eurographics 2003 - Short Presentations, 2003. [BibTeX]

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