Non-Photorealistic Computer Graphics Library

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Found 10 item(s) authored in "2010".

Proceedings A Few Good Samples: Shape & Tone Depiction for Hermite RBF Implicits
Emilio Vital Brazil, Ives Ma\^cedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'10), pp. 7--15, ACM, 2010. [BibTeX]

Master Thesis Artistic Rendering with Graphics Shaders
Lukas Lang.
Eastern Michigan University, Department of Computer Science, April, 2010. [BibTeX]

Article Color juxtaposition for pointillism based on an artistic color model and a statistical analysis
Sanghyun Seo, Kyunghyun Yoon.
The Visual Computer, Vol. 26, No. 6, pp. 421--431, 2010. [BibTeX]

Article GPU-based smart visibility techniques for tumor surgery planning

Author(s): Christoph Kubisch, Christian Tietjen, Bernhard Preim.
Article: International Journal of Computer Assisted Radiology and Surgery, Vol. 5, No. 6, pp. 667--678, 2010.
[BibTeX] [DOI] Find this paper on Google

Purpose The rating of distances and infiltrations to vital structures is important for the planning of tumor surgery or interventional procedures. To support such an assessment, the target structures should be clearly emphasized in a 3D visualization by ensuring their visibility. Methods Smart Visibility techniques such as Ghosting Views and Breakaway Views are employed. Ghosting Views highlight focus structures by fading out occluding structures and are often used in anatomical illustrations. Breakaway Views reveal the structure by cutting into surrounding structures. As a result, an intersection surface is created that allows relating the focus structure with its surroundings. In this contribution, a specialized GPU-based implementation of these techniques is presented for polygonal models derived from a segmentation of the anatomical structures. Results We present different rendering styles of the techniques and apply them to highlight enlarged lymph nodes in the neck, as well as tumors inside the liver. Compared to other methods, we focus on polygonal models and optimizations. Thus, very high frame rates could be achieved on consumer graphics hardware. Furthermore, we employed markers that support the estimation of distances within the scene and possible infiltrations around the focus structures. Conclusion The parameters for the techniques are defined automatically to aid the employment in clinical routine. Such an application is also supported by the combination and refinement of established rendering techniques.

In Collection Illustrative Focus+Context Approaches in Interactive Volume Visualization
Stefan Bruckner, M. Eduard Gröller, Klaus Mueller, Bernhard Preim, Deborah Silver.
Scientific Visualization: Advanced Concepts, Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Hans Hagen, Vol. 1, Dagstuhl Follow-Ups, 10, pp. 136--162, Dagstuhl, Germany, 2010. [BibTeX]

Article Procedural Modeling of Water Caustics and Foamy Water for Cartoon Animation
Jing Liao, Jin-hui Yu, Long Jia.
18th Pacific Conference on Computer Graphics and Applications (PG'10), pp. 1--4, 2010. [BibTeX]

Article Sample-Based Synthesis of Illustrative Patterns
Vladimir Alves dos Passos, Marcelo Walter, Mario Costa Sousa.
18th Pacific Conference on Computer Graphics and Applications (PG'10), pp. 109--116, 2010. [BibTeX]

Proceedings Stylized Depiction of Images Based on Depth Perception
Jorge Lopez-Moreno, Jorge Jimenez, Sunil Hadap, Erik Reinhard, Ken Anjyo, Diego Gutierrez.
NPAR '10 Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering, 2010. [BibTeX]

Book The Algorithms and Principles of Non-photorealistic Graphics: Artistic Rendering and Cartoon Animation
Weidong Geng.
Springer, 1, 2010. [BibTeX]

Proceedings Viewing Progress in Non-photorealistic Rendering through Heinlein's Lens
Amy A. Gooch, Jeremy Long, Li Ji, Anthony Estey, Bruce Gooch.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'10), pp. 165--171, ACM, 2010. [BibTeX]

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