Non-Photorealistic Computer Graphics Library

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Found 62 item(s) authored in "2006".
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Proceedings 2D Multilayer Painterly Rendering with Automatic Focus Extraction
Levente Kovács, Tamás Szirányi.
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'06), pp. 141--145, 2006. [BibTeX]

Article A Fractal Voyage
Gary Singh.
IEEE Computer Graphics and Applications, Vol. 26, No. 3, pp. 4--5, May/June, 2006. [BibTeX]

In Book A Non-photorealistic Rendering of Seurat's Pointillism
Hui-Lin Yang, Chuan-Kai Yang.
Advances in Visual Computing, pp. 760--769, Springer Berlin / Heidelberg, Vol. 4292/2006, Lecture Notes in Computer Science, Berlin, 2006. [BibTeX]

Proceedings A Novel Technique for Opus Vermiculatum Mosaic Rendering
S. Battiato, G. Di Blasi, G.M. Farinella, G. Gallo.
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'06), pp. 133--140, January, 2006. [BibTeX]

Technical Report A Real-Time, Controllable Simulator for Plausible Smoke
Morgan McGuire.
Brown University, March, 2006. [BibTeX]

Proceedings A Spectral Approach to NPR Packing

Author(s): Ketan Dalal, Allison W. Klein, Yunjun Liu, Kaleigh Smith.
Proceedings: NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 71--78, New York, NY, USA, June, ACM Press, 2006.
[BibTeX] [DOI] Find this paper on Google

This paper presents improvements in mosaic packing by combining a new tile evenness metric with an efficient, effective tile placement algorithm based on the Fast Fourier Transform. This new packing method applies to existing packing applications and makes possible novel mosaic applications, such as mosaic packings of 3D volumes using temporally repeating animated shapes. Applications of our approach include static 2D mosaic packing, mosaic animations, stippling, and texture generation.

Article A Unified Scheme for Adaptive Stroke-based Rendering
Hyung Woo Kang, Charles K. Chui, Uday K. Chakraborty.
The Visual Computer: International Journal of Computer Graphics, Vol. 22, No. 9, pp. 814--824, 2006. [BibTeX]

Article Algorithmic Painter: a NPR method to generate various styles of painting
Atsushi Kasao, Kazunori Miyata.
The Visual Computer, Vol. 22, No. 1, pp. 14--27, January, 2006. [BibTeX]

PhD Thesis An Extensible Simulation Framework Supporting Physically-based Interactive Painting
Tom Van Laerhoven.
Transnational University Limburg, Belgium, June, 2006. [BibTeX]

Article Animating Chinese Paintings Through Stroke-Based Decomposition
Songhua Xu, Ying-Qing Xu, Sing Bing Kang, David H. Salesin, Yunhe Pan, Heung-Yeung Shum.
ACM Transactions on Graphics, Vol. 25, No. 2, pp. 239--267, 2006. [BibTeX]

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