Non-Photorealistic Computer Graphics Library

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Found 117 item(s) authored in "2005".
Pages [12]: [1] [2] [3] [4] [5] [6] Next Page

Article A Bidirectional Deposition Model of Wax Crayons
Dave Rudolf, David Mould, Eric Neufeld.
Computer Graphics Forum, Vol. 24, No. 1, pp. 27--39, March, 2005. [BibTeX]

Proceedings A loose and sketchy approach in a mediated reality environment
Michael Haller, Florian Landerl, Mark Billinghurst.
3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (GRAPHITE'05), pp. 371--379, Dunedin, New Zealand, 2005. [BibTeX]

Proceedings A Mediated Reality Environment using a Loose and Sketchy rendering technique
Michael Haller, Florian Landerl.
4th IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR'05), pp. 184--185, Vienna, Austria, 2005. [BibTeX]

Technical Report A Pointillism Style for the Non-Photorealistic Display of Augmented Reality Scenes
Jan Fischer, Dirk Bartz.
Wilhelm Schickard Institute for Computer Science, University of Tübingen, No. WSI-2005-05, May, 2005. [BibTeX]

Proceedings A system for real-time watercolour rendering
Jeremy Burgess, Geoff Wyvill, Scott A. King.
Computer Graphics International 2005 (CGI'05), pp. 234--240, 22-24 June, 2005. [BibTeX]

Proceedings Action Synopsis: Pose Selection and Illustration
Jackie Assa, Yaron Caspi, Daniel Cohen-Or.
SIGGRAPH '05, Los Angeles, California, USA, 2005. [BibTeX]

Proceedings Adaptive Image Translation for Painterly Rendering
Kenji Hara, Kohei Inoue, Kiichi Urahama.
IAPR Conference on Machine Vision Applications (MVA2005), pp. 566--569, 2005. [BibTeX]

Misc An Investigation into Real-time Automated Painterly Video Techniques

Author(s): Mark Collier.
Misc: B.Sc. Dissertation, University of Bath, May, 2005.
[BibTeX] [DOI] Find this paper on Google

Abstract:
This investigation project presents an approach to the task of implementing a system for the real-time automatic painterly rendering of video using existing algorithms. The strengths and weaknesses of these algorithms are evaluated on numerous source videos and modifications made to improve the algorithms with further recommendations for their improvement suggested. An investigation is carried out in the non-photo realistic-rendering area of Computer Vision research. This identifies the history and current level of research within NPR. Both static and video algorithms are investigated to research the numerous techniques for painterly rendering. The research naturally leads to the design and implementation of a system for the automatic painterly rendering of video that can be evaluated against a number of criteria. Sample images are also included in an appendix to supplement the dissertation.

Article Animating Pictures with Stochastic Motion Textures
Yung-Yu Chuang, Dan B Goldman, Ke Colin Zheng, Brian Curless, David H. Salesin, Richard Szeliski.
ACM Transactions on Graphics, Vol. 24, No. 3, pp. 853--860, July, 2005. [BibTeX]

Proceedings Animosaics
Kaleigh Smith, Yunjun Liu, Allison W. Klein.
ACM SIGGRAPH/Eurographics Symposium on Computer animation (SCA'05), pp. 201--208, 2005. [BibTeX]

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