Non-Photorealistic Computer Graphics Library

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Found 74 item(s) authored in "2001".
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Technical Report A Lua Implementation of Image Moment-Based Painterly Rendering
Diego Nehab, Luiz Velho.
IMPA, No. TR-01-11, December, 2001. [BibTeX]

Technical Report A New Framework for Non-Photorealistic Rendering
Ronald N. Perry, Sarah F. Frisken.
MERL, No. TR2001-12, 2001. [BibTeX]

Misc A Painterly Approach to Human Skin
Peter-Pike J. Sloan, Bruce Gooch, Bill Martin, Amy A. Gooch, Louise Bell.
Short Research paper, 2001. [BibTeX]

PhD Thesis A Projective Approach to Computer-Aided Drawing
Osama Tolba.
Massachusetts Institute of Technology, 2001. [BibTeX]

Proceedings A Projective Drawing System
Osama Tolba, Julie Dorsey, Leonard McMillan.
2001 ACM Symposium on Interactive 3D Graphics, 2001. [BibTeX]

Proceedings A Study on the Real-time Toon Rendering for 3D Geometry Model

Author(s): Daeuk Kang, Donghwan Kim, Kyung Hyun Yoon.
Proceedings: Fifth International Conference on Information Visualisation (IV'01), pp. 391--396, July, 2001.
[BibTeX] Find this paper on Google

Non-Photorealistic rendering techniques, such as toon rendering, can greatly enhance the quality of hand-drawn cel animation images with less effort. For this reason, toon rendering is one of the popular techniques used in the cel animation image production field. The existing toon rendering techniques, however, have not been effective enough for the real-time image processing. Because the techniques have not been adequate for some processes that needs immediate responses such as virtual-realities, or video games. This paper will suggest the real-time toon rendering to overcome this limitation through real-time outline detection and phong shading. In addition, an effective result-image can be produced by adding a shadow using fast shadow generating algorithm while real-time execution remains possible.

Proceedings A Suggestive Interface for 3D Drawing
Takeo Igarashi, John F. Hughes.
14th annual ACM symposium on User interface software and technology (UIST'01), pp. 173--181, Orlando, Florida, November 11-14, 2001. [BibTeX]

Proceedings Adaptive Unwrapping for Interactive Texture Painting
Takeo Igarashi, Dennis Cosgrove.
2001 ACM Symposium on Interactive 3D Graphics, 2001. [BibTeX]

Misc Adventures in Non-photorealism: Creating a Painterly Renderer
Mark Fashing.
Honors Thesis, College of William and Mary, May, 2001. [BibTeX]

Proceedings AI Supported Computer-Generated Pen-and-Ink Illustration
Yan Gu, Songhua Xu, Min Tang, Jinxiang Dong.
The Sixth International Conference on Computer Supported Cooperative Work in Design, pp. 227--231, 12-14 July, 2001. [BibTeX]

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