Non-Photorealistic Computer Graphics Library

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Found 10 item(s) authored in "1994".

Article Computer Art that Isn't
Dave Sims.
IEEE Computer Graphics and Applications, pp. 4--6, 1994. [BibTeX]

Article Computer Generated Copper Plates
Wolfgang Leister.
Computer Graphics Forum, Vol. 13, No. 1, pp. 69--77, 1994. [BibTeX]

Article Computer Graphics System for Reproducing Three-Dimensional Shape from Idea Sketch
Makoto Akeo, Hiroshi Hashimoto, Taisuke Kobayashi, Tetsuo Shibusawa.
Computer Graphics Forum, Vol. 13, No. 3, pp. 477--488, 1994. [BibTeX]

Technical Report Computer-Generated Pen-and-Ink Illustration
George Winkenbach, David H. Salesin.
Department of Computer Science & Engineering, No. 94-01-08b, University of Washington, Seattle, WA 98195, 23 June, 1994. [BibTeX]

Proceedings Drawing and Animation Using Skeletal Strokes
Siu Chi Hsu, Irene H. H. Lee.
Proceedings of SIGGRAPH 94, pp. 109--118, July, 1994. [BibTeX]

Article How to Render Frames and Influence People
Thomas Strothotte, Bernhard Preim, Andreas Raab, Jutta Schumann, David R. Forsey.
Computer Graphics Forum, Vol. 13, No. 3, pp. 455--466, 1994. [BibTeX]

Proceedings Interactive Pen-and-Ink Illustration

Author(s): Michael P. Salisbury, Sean E. Anderson, Ronen Barzel, David H. Salesin.
Proceedings: SIGGRAPH 94 Conference Proceedings, pp. 101--108, July, 1994.
[BibTeX] Find this paper on Google

Abstract:
We present an interactive system for creating pen-and-ink illustrations. The system uses stroke textures—collections of strokes arranged in different patterns—to generate texture and tone. The user “paints” with a desired stroke texture to achieve a desired tone, and the computer draws all of the individual strokes. The system includes support for using scanned or rendered images for reference to provide the user with guides for outline and tone. By following these guides closely, the illustration system can be used for interactive digital halftoning, in which stroke textures are applied to convey details that would otherwise be lost in this blackand- white medium. By removing the burden of placing individual strokes from the user, the illustration system makes it possible to create fine stroke work with a purely mouse-based interface. Thus, this approach holds promise for bringing high-quality black-and-white illustration to the world of personal computing and desktop publishing.

Proceedings Multiresolution painting and compositing
Deborah F. Berman, Jason T. Bartell, David H. Salesin.
21st annual conference on Computer graphics and interactive techniques, pp. 85--90, 1994. [BibTeX]

PhD Thesis Non-photorealistic Rendering: A Critical Examination and Proposed System
Simon Schofield.
School of Art and Design, Middlesex University, United Kingdom, May, 1994. [BibTeX]

Article Real Time Fitting of Hand-Sketched Pressure Brushstrokes
Thierry Pudet.
Computer Graphics Forum, Vol. 13, No. 3, pp. 205--220, 1994. [BibTeX]

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