A 2.5D Modelling and Animation Framework Supporting Computer Assisted Traditional Animation
Fabian Di Fiore.
School of Information Technology, Transnational University of Limburg, June,
2004. [BibTeX]
A New Lighting Model for Computer-Generated Line Drawings
Jörg Hamel.
Otto-von-Guericke University Magdeburg, Germany,
2000. [BibTeX]
A Projective Approach to Computer-Aided Drawing
Osama Tolba.
Massachusetts Institute of Technology,
2001. [BibTeX]
Algorithms for Rendering in Artistic Styles
Aaron Hertzmann.
New York University, May,
2001. [BibTeX]
An Extensible Simulation Framework Supporting Physically-based Interactive Painting
Tom Van Laerhoven.
Transnational University Limburg, Belgium, June,
2006. [BibTeX]
Art-based Modeling and Rendering for Computer Graphics
Lee Markosian.
Department of Computer Science, Brown University,
2000. [BibTeX]
Capturing the Essence of Shape of Polygonal Meshes
Author(s): Tobias Isenberg.
PhD Thesis: University of Magdeburg, Germany,
2004.
[BibTeX]
Abstract:
Geometric models are the basis of computer graphics. Due to the growing computing
power and hardware support more and increasingly complex models are created. In
order to efficiently store, evaluate, manipulate, and match these, it is necessary to capture and extract the essence of shape. In particular for polygonal models, a concept is developed that allows adaptation of the notion of importance to the specific application without changing the extraction algorithm itself. For the use with this concept, a variety of criteria are described and conceived that capture what commonly is considered to be important in a polygonal mesh. In addition, an algorithm is developed within the concept that allows extraction of external skeletons as one aspect of essence of shape. Moreover, it is demonstrated that the concept also covers different notions of shape such as silhouettes. Since these have different application-specific requirements, a different algorithm is presented for fulfilling them. Finally, the methods that were presented are discussed with respect to potential application areas and a number of examples are shown.
Computer Graphics and Geometric Ornamental Design
Craig S. Kaplan.
University of Washington,
2002. [BibTeX]
Computer-Generated Graphite Pencil Materials and Rendering
Mario Costa Sousa.
Department of Computing Science, University of Alberta, June,
1999. [BibTeX]
Computer-Generated Pen-and-Ink Illustration
George Winkenbach.
University of Washington,
1996. [BibTeX]