Non-Photorealistic Computer Graphics Library

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Found 527 item(s) of type "Proceedings".
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Proceedings A Novel Approach to Cartoon Style Rendering of an Image with an Approximated Crayon Texture
Priti Sehgal, P. S. Grover.
International Conference on Computer Graphics, Imaging and Visualization (CGIV'04), pp. 82--88, July, 2004. [BibTeX]

Proceedings "Nijimi" Rendering Algorithm for Creating Quality Black Ink Paintings
Qinglian Guo, Tosiyasu L. Kunii.
Computer Graphics International (CGI'03), pp. 152, Tokyo, Japan, July 09 - 11, 2003. [BibTeX]

Proceedings 2D Multilayer Painterly Rendering with Automatic Focus Extraction
Levente Kovács, Tamás Szirányi.
14th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'06), pp. 141--145, 2006. [BibTeX]

Proceedings 3D collage: expressive non-realistic modeling
Ran Gal, Olga Sorkine, Tiberiu Popa, Alla Sheffer, Daniel Cohen-Or.
NPAR '07: Proceedings of the 5th international symposium on Non-photorealistic animation and rendering, pp. 7--14, New York, NY, USA, ACM, 2007. [BibTeX]

Proceedings 3D Illustrative Effects for Animating Line Drawings
Tobias Isenberg, Maic Masuch, Thomas Strothotte.
Proceedings of the IEEE International Conference on Information Visualisation, pp. 413--418, London, England, July 19-21, 2000. [BibTeX]

Proceedings A Display Algorithm of Brush Strokes Using Bézier Functions
Tomoyuki Nishita, Shinichi Takita, Eihachiro Nakamae.
Proc. of Computer Graphics International '93, pp. 244--257, 1993. [BibTeX]

Proceedings A Feature-Based Pencil Drawing Method
Nan Li, Zhiyong Huang.
1st international conference on Computer graphics and interactive techniques in Austalasia and South East Asia, pp. 135-140, 2003. [BibTeX]

Proceedings A Few Good Samples: Shape & Tone Depiction for Hermite RBF Implicits
Emilio Vital Brazil, Ives Ma\^cedo, Mario Costa Sousa, Luiz Velho, Luiz Henrique de Figueiredo.
Proceedings of the 8th International Symposium on Non-Photorealistic Animation and Rendering (NPAR'10), pp. 7--15, ACM, 2010. [BibTeX]

Proceedings A Framework for Multiperspective Rendering
Jingyi Yu, Leonard McMillan.
Eurographics Symposium on Rendering, Norrkoping, Sweden, 2004. [BibTeX]

Proceedings A Fresh Perspective

Author(s): Karan Singh.
Proceedings: Graphics Interface (GI'02), pp. 17--24, May, 2002.
[BibTeX] Find this paper on Google

Abstract:
”Painting is an activity, and the artist will therefore tend to see what he paints rather than to paint what he sees.” E.H. Gombrich. While general trends in computer graphics continue to drive towards more photorealistic imagery, increasing attention is also being devoted to painterly renderings of computer generated scenes. Whereas artists using traditional media almost always deviate from the confines of a precise linear perspective view, digital artists struggle to transcend the standard pin-hole camera model in generating an envisioned image of a three dimensional scene. More specifically, a key limitation of existing camera models is that they inhibit the artistic exploration and understanding of a subject, which is essential for expressing it successfully. Past experiments with non-linear perspectives have primarily focused on abstract mathematical camera models for raytracing, which are both noninteractive and provide the artist with little control over seeing what he wants to see. We address this limitation with a cohesive, interactive approach for exploring nonlinear perspective projections. The approach consists of a new camera model and a toolbox of interactive local and global controls for a number of properties, including regions of interest, distortion, and spatial relationship. Furthermore, the approach is incremental, allowing non-linear perspective views of a scene to be built gradually by blending and compositing multiple linear perspectives. In addition to artistic non-photorealistic rendering, our approach has interesting applications in conceptual design and scientific visualization.

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