Non-Photorealistic Computer Graphics Library

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Found 13 item(s) of type "In Collection".
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In Collection A Transformation for Extracting New Descriptors of Shape
Harry Blum.
Models for the Perception of Speech and Visual Form, MIT Press, Weiant Wathen-Dunn, pp. 362--380, Cambridge, 1967. [BibTeX]

In Collection An interface for the interactive design of artistic screens
N. Rudaz, Roger D. Hersch, Victor Ostromoukhov.
Electronic Publishing, Artistic Imaging and Digital Typography, Springer Verlag, Lecture Notes in Computer Science 1375, pp. 1--10, 1998. [BibTeX]

In Collection Combining Perception and Impressionist Techniques for Nonphotorealistic Visualization of Multidimensional Data
Christopher G. Healey.
In SIGGRAPH 2001 Course 32, ACM, Nonphotorealistic Rendering in Scientific Visualization, pp. 20--52, Los Angeles, California, 2001. [BibTeX]

In Collection Hybrid Medical Visualizations: Creation and Evaluation
Tobias Isenberg.
Course Notes of the 60th Annual AMI Conference 2005, The Association of Medical Illustrators, Mario Costa Sousa, Non-Photorealistic Rendering (NPR)---Applied Research for the Medical Illustrator, Thousand Oaks, California, USA, July 28--August 1, 2005. [BibTeX]

In Collection Illustrative Focus+Context Approaches in Interactive Volume Visualization
Stefan Bruckner, M. Eduard Gröller, Klaus Mueller, Bernhard Preim, Deborah Silver.
Scientific Visualization: Advanced Concepts, Schloss Dagstuhl--Leibniz-Zentrum fuer Informatik, Hans Hagen, Vol. 1, Dagstuhl Follow-Ups, 10, pp. 136--162, Dagstuhl, Germany, 2010. [BibTeX]

In Collection Illustrative Visualization
Ivan Viola, M. Eduard Gröller, Markus Hadwiger, Katja Bühler, Bernhard Preim, David Ebert.
Eurographics 2005 - Tutorials, The Eurographics Association and The Image Synthesis Group, Ming Lin and Celine Loscos, pp. 187--329, 2005. [BibTeX]

In Collection Introduction to 3D Non-Photorealistic Rendering: Silhouettes and Outlines
Aaron Hertzmann.
SIGGRAPH 99, ACM Press, Course Notes, 1999. [BibTeX]

In Collection Mathematical Tools for Computer-Generated Ornamental Patterns
Victor Ostromoukhov.
Electronic Publishing, Artistic Imaging and Digital Typography, Lecture Notes in Computer Science 1375, Springer Verlag, pp. 193--223, 1998. [BibTeX]

In Collection Non-Photorealistic Animation
Cassidy J. Curtis.
SIGGRAPH 1999 Course 17, ACM Press, 1999. [BibTeX]

In Collection Non-Photorealistic Rendering

Author(s): Stuart Green, David H. Salesin, Simon Schofield, Aaron Hertzmann, Peter C. Litwinowicz, Amy A. Gooch, Cassidy J. Curtis, Bruce Gooch.
In Collection: Siggraph 99, ACM Press, Course 17, 1999.
[BibTeX] Find this paper on Google

Abstract:
In the history of computer graphics, the area of non-photorealistic rendering (NPR) has emerged relatively recently as a subject area in its own right. Its popularity is reflected in the conference programs of the last several SIGGRAPH events, in which a session in each has been set aside to cover the areas of ’Art, Illustration and Expression’. For the research community, NPR represents a gold mine of opportunity, with recent proponents having addressed a wide range of subject matter, including various artistic styles such as pen and ink, watercolor and pencil sketch. One of the refreshing aspects of NPR is that it brings closer together the disciplines of art and science; its value is far less on the technical brilliance of the techniques but on the aesthetics of the results, and the scope to convey shape, structure and artistic expression. It is an area that requires artists and engineers to work together to solve new and challenging problems in computer graphics. The course will appeal to artists and technologists alike. In this course proposal we have brought together a number of leading researchers in the field of NPR with artists and industrialists to provide participants with an excellent grounding in this exciting subject. The panel of eight speakers will provide coverage of the various strands of NPR research and applications, including 2D, 2½D and 3D approaches. The artist's perspective on NPR will be provided, incorporating a critique of different approaches and with reference to the classic techniques of fine art. The application of NPR to areas as diverse as Hollywood movie production and desktop consumer software programs will be covered.

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