Non-Photorealistic Animation
Author(s): Cassidy J. Curtis.
In Collection: SIGGRAPH 1999 Course 17, ACM Press,
1999.
[BibTeX]
Abstract:
A practical explanation of how to approach an animation production that calls for non-photorealistic imaging (NPI). To make things concrete, we will walk through the different key stages of NPI-based character animation, using some of the author's own projects as examples. The focus will be on the ways in which NPI requires alterations to the now-standard "traditional pipeline" for CG animation.