Non-Photorealistic Computer Graphics Library

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Found 117 item(s) authored in "2005".
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Proceedings Reality Tooning: Fast Non-Photorealism for Augmented Video Streams
Jan Fischer, Dirk Bartz, Wolfgang Straßer.
Proceedings of IEEE and ACM International Symposium on Mixed and Augmented Reality (ISMAR), Vienna, October, 2005. [BibTeX]

Article RenderBots-Multi-Agent Systems for Direct Image Generation

Author(s): Stefan Schlechtweg, Tobias Germer, Thomas Strothotte.
Article: Computer Graphics Forum, Vol. 24, No. 2, pp. 137--148, June, 2005.
[BibTeX] Find this paper on Google

Abstract:
The term stroke-based rendering collectively describes techniques where images are generated from elements that are usually larger than a pixel. These techniques lend themselves well for rendering artistic styles such as stippling and hatching. This paper presents a novel approach for stroke-based rendering that exploits multi-agent systems. RenderBots are individual agents each of which in general represents one stroke. They form a multi-agent system and undergo a simulation to distribute themselves in the environment. The environment consists of a source image and possibly additional G-buffers. The final image is created when the simulation is finished by having each RenderBot execute its painting function. RenderBot classes differ in their physical behavior as well as their way of painting so that different styles can be created in a very flexible way.

Article Rendering cartoon-style motion cues in post-production video
John P. Collomosse, D. Rowntree, Peter M. Hall.
Graphical Models, Vol. 67, No. 6, pp. 549--564, November, 2005. [BibTeX]

Article Salience-adaptive Painterly Rendering using Genetic Search
John P. Collomosse, Peter M. Hall.
Intl. Journal on Artificial Intelligence Tools (IJAIT), Vol. 14, No. 4, 2005. [BibTeX]

Article Semanticons: Visual Metaphors as File Icons
Vidya Setlur, Conrad Albrecht-Buehler, Amy A. Gooch, Sam Rossoff, Bruce Gooch.
Computer Graphics Forum, Vol. 24, No. 3, pp. 647--656, 2005. [BibTeX]

Article Silhouette detection in volumetric models based on a non-photorealistic illumination system
Germán Arroyo, Francisco Velasco, Domingo Martín.
Computers & Graphics, Vol. 29, No. 2, pp. 209--216, April, 2005. [BibTeX]

Proceedings Simulation-Based Cartoon Hair Animation
Eiji Sugisaki, Yizhou Yu, Ken Anjyo, Shigeo Morishima.
13th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG'05), pp. 117--122, 2005. [BibTeX]

Proceedings Sketch-based modeling with few strokes
Joseph Jacob Cherlin, Faramarz Samavati, Mario Costa Sousa, Joaquim A. Jorge.
21st Spring Conference on Computer graphics (SCCG'05), pp. 137--145, Budmerice, Slovakia, May 12-14, 2005. [BibTeX]

Proceedings Sketching Cartoons by Example
Daniel Sýkora, Jan Buriánek, Jiří Žára.
2nd Eurographics Workshop on Sketch-Based Interfaces and Modeling (SBM'05), pp. 27--34, Dublin, Ireland, August, 2005. [BibTeX]

Proceedings Sketching with a Low-latency Electronic Ink Drawing Tablet
Alex Henzen, Neculai Ailenei, Fabian Di Fiore, Frank Van Reeth, John Patterson.
3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (GRAPHITE'05), pp. 51--60, Dunedin, New Zealand, 2005. [BibTeX]

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