Non-Photorealistic Computer Graphics Library

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Found 103 item(s) authored in "2003".
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Article Suggestive Contours for Conveying Shape
Doug DeCarlo, Adam Finkelstein, Szymon Rusinkiewicz, Anthony Santella.
ACM Transactions on Graphics, Vol. 22, No. 3, pp. 848--855, July, 2003. [BibTeX]

PhD Thesis Supportive Presentation for Computer Games
Nick Halper.
University of Magdeburg, 2003. [BibTeX]

Technical Report The Use of Optic Flow in the Painterly Rendering of Animated Models
David Maclay, Edwin Blake.
University of Cape Town, Department of Computer Science, No. CS03-07-00, September, 2003. [BibTeX]

Misc The Virtual Painting Paintbox
Dominique Sobczyk, Vincent Boyer, Jean-Jaques Bourdin.
Short Presentations, Eurographics 2003, 2003. [BibTeX]

In Collection Theory and Practice of Non-Photorealistic Graphics: Algorithms, Methods, and Production Systems
Brett Achorn, Daniel Teece, M. Sheelagh T. Carpendale, Mario Costa Sousa, David Ebert, Bruce Gooch, Victoria Interrante, Lisa M. Streit, Oleg Veryovka.
Siggraph 2003, ACM Press, 2003. [BibTeX]

Master Thesis Three-dimensional Line Textures for Interactive Architectural Rendering

Author(s): Kristin Potter.
Master Thesis: School of Computing, University of Utah, May, 2003.
[BibTeX] Find this paper on Google

Abstract:
Architects and other design professionals create presentation graphics that intentionally avoid full realism. Successfully automating this style of imagery favorably affects the speed and cost of producing such illustrations. Automatically creating line textures allows a user interactively to modify and navigate a three- dimensional (3D) architectural scene while still maintaining the aesthetic appeal inherent of hand-drawn illustrations. Carefully choosing the set of lines to be drawn allows the direct use of 3D line primitives on commodity graphics hardware. The resulting system produces interactive drawings of high visual quality that are free of animation artifacts such as blurring or popping. This system also allows the level of abstraction of the rendered scene to change dynamically.


Proceedings Trans-Polygon Stroke Method for Frame Coherent Pastel Images
Kyoko Murakami, Reiji Tsuruno.
Eurographics 2003 - Short Presentations, 2003. [BibTeX]

Proceedings Unsupervised statistical Sketching for Non-Photorealistic Rendering Models
Max Mignotte.
10th IEEE International Conference on Image Processing (ICIP'03), Vol. 3, pp. 573--577, Barcelona, Spain, September, 2003. [BibTeX]

Proceedings Use of Hybrid Rendering Styles for Presentation
Roland Jesse, Tobias Isenberg.
11th International Conference in Central Europe on Computer Graphics, Visualization and Computer Vision (WSCG), 2003. [BibTeX]

Article Using ILIC algorithm for an impressionist effect and stylized virtual environments
Chung-Ming Wang, Jiunn-Shyan Lee.
Journal of Visual Languages and Computing, Vol. 14, No. 3, pp. 255--274, June, 2003. [BibTeX]

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