Non-Photorealistic Computer Graphics Library

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Found 74 item(s) authored in "2001".
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Technical Report Photometric Stereo and Oil Paintings: Techniques and Applications
G. McGunnigle, M. J. Chantler.
Heriot-Watt University, Department of Computing & Electrical Engineering, No. RM/02/1, Edinburgh, Scotland, April, 2001. [BibTeX]

Proceedings Progressive 3D Reconstruction from Sketch Drawing
Beom-Soo Oh, Chang-Hun Kim.
9th Pacific Conference on Computer Graphics and Applications (PG'01), pp. 108--117, Tokyo, Japan, October 16-18, 2001. [BibTeX]

Proceedings Real-Time Hatching
Emil Praun, Hugues Hoppe, Matthew Webb, Adam Finkelstein.
SIGGRAPH 2001, 2001. [BibTeX]

Misc Real-Time Stroke Textures
Bert Freudenberg.
Technical Sketch presented at SIGGRAPH 2001, 2001. [BibTeX]

Proceedings Realism, expressionism, and abstraction: applying art techniques to visualization

Author(s): Theresa Marie Rhyne, David H. Laidlaw, Victoria Interrante, Christopher G. Healey, D.J. Duke.
Proceedings: Proceedings of the conference on Visualization '01, pp. 523--526, 2001.
[BibTeX] Find this paper on Google

Abstract:
The visualization and computer graphics communities have recently become fascinated with the application of artistic techniques to three dimensional computer generated imagery. These are sometimes called non-photo realistic rendering techniques. This raises the key issue of when is it appropriate to apply realism, expressionism, and abstraction points of views to scientific and information visualization? What additional insights are gained from overlapping these approaches? The eye, the emotions, and the intellect all share in the process of creating and exploring visual art forms, including computer generated imagery. This panel examines a few non-photo realistic rendering approaches and highlights the impact these methods have on gaining insight from the resulting scientific and information visualizations.

Proceedings Rendering Effective Route Maps: Improving Usability Through Generalization
Maneesh Agrawala, Chris Stolte.
Siggraph 2001, 2001. [BibTeX]

Article Rendering with Parallel Stripes
Gershon Elber.
IEEE Computer Graphics and Applications, Vol. 21, No. 3, pp. 44--52, May/June, 2001. [BibTeX]

Proceedings Shader Lamps: Animating Real Objects With Image-Based Illumination
Ramesh Raskar, Kok-Lim Low, Deepak Bandyopadhyay.
12th Eurographics Workshop on Rendering, 2001. [BibTeX]

Proceedings Simplicial Families of Drawings
Lucas Kovar, Michael Gleicher.
14th annual ACM symposium on User interface software and technology, pp. 163--172, 2001. [BibTeX]

Proceedings Simulating Decorative Mosaics
Alejo Hausner.
SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pp. 573--580, New York, NY, USA, ACM, 2001. [BibTeX]

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