Photometric Stereo and Oil Paintings: Techniques and Applications
G. McGunnigle, M. J. Chantler.
Heriot-Watt University, Department of Computing & Electrical Engineering, No. RM/02/1, Edinburgh, Scotland, April,
2001. [BibTeX]
Progressive 3D Reconstruction from Sketch Drawing
Beom-Soo Oh, Chang-Hun Kim.
9th Pacific Conference on Computer Graphics and Applications (PG'01), pp. 108--117, Tokyo, Japan, October 16-18,
2001. [BibTeX]
Real-Time Hatching
Emil Praun, Hugues Hoppe, Matthew Webb, Adam Finkelstein.
SIGGRAPH 2001,
2001. [BibTeX]
Real-Time Stroke Textures
Author(s): Bert Freudenberg.
Misc: Technical Sketch presented at SIGGRAPH 2001,
2001.
[BibTeX]
Abstract:
Shading in line drawings is expressed by varying the
stroke width or density of strokes covering an object's
surface. In their pioneering work, Winkenbach and
Salesin introduced the concept of "prioritized stroke
textures" to the emerging field of non-photorealistic
rendering1. Despite the advances in processing power
in the years since then, the sheer number of lines to
draw prevents this method from running in real-time. A
real-time approach for hatching was presented by Lake
et al.2, which chooses from a set of textures based on
the brightness at vertices, subdividing polygons if
necessary. However, the method is very CPU-heavy
and requires many polygons.
Realism, expressionism, and abstraction: applying art techniques to visualization
Theresa Marie Rhyne, David H. Laidlaw, Victoria Interrante, Christopher G. Healey, D.J. Duke.
Proceedings of the conference on Visualization '01, pp. 523--526,
2001. [BibTeX]
Rendering Effective Route Maps: Improving Usability Through Generalization
Maneesh Agrawala, Chris Stolte.
Siggraph 2001,
2001. [BibTeX]
Rendering with Parallel Stripes
Gershon Elber.
IEEE Computer Graphics and Applications, Vol. 21, No. 3, pp. 44--52, May/June,
2001. [BibTeX]
Shader Lamps: Animating Real Objects With Image-Based Illumination
Ramesh Raskar, Kok-Lim Low, Deepak Bandyopadhyay.
12th Eurographics Workshop on Rendering,
2001. [BibTeX]
Simplicial Families of Drawings
Lucas Kovar, Michael Gleicher.
14th annual ACM symposium on User interface software and technology, pp. 163--172,
2001. [BibTeX]
Simulating Decorative Mosaics
Alejo Hausner.
SIGGRAPH '01: Proceedings of the 28th annual conference on Computer graphics and interactive techniques, pp. 573--580, New York, NY, USA, ACM,
2001. [BibTeX]