Non-Photorealistic Computer Graphics Library

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Found 198 item(s) of type "Article".
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Article Depicting Dynamics Using Principles of Visual Art and Narrations
Marc Nienhaus, Jürgen Döllner.
IEEE Computer Graphics and Applications, Vol. 25, No. 3, pp. 40--51, May/June, 2005. [BibTeX]

Article Detail Control in Line Drawings of 3D Meshes
Kyuman Jeong, Alex Ni, Seungyong Lee, Lee Markosian.
The Visual Computer (Pacific Graphics 2005), Vol. 21, No. 8, pp. 698--706, 2005. [BibTeX]

Article Diffusion rendering of black ink paintings using new paper and ink models
Jintae Lee.
Computers & Graphics, Vol. 25, No. 2, pp. 295--308, April, 2001. [BibTeX]

Article Digital Cubism

Author(s): Andrew Glassner.
Article: IEEE Computer Graphics and Applications, Vol. 3, No. 24, pp. 82--90, 2004.
[BibTeX] Find this paper on Google

Abstract:
Where would computer graphics be without cameras? To make a synthetic picture with computer graphics, we usually imagine a camera of some sort, taking a picture of a scene. Such cameras range from the simplest pinhole camera to a sophisticated simulation of optics and shutters. Usually, though, our imaginary cameras are close analogs to the real thing. If we’re willing to move away from the idea of simulating a real camera, we can explore some interesting, alternative imaging models—such as digital Cubism. If we’re thoughtful, we’ll be able to harness possibilities for communicating ideas and story points in new and expressive ways. Let’s look at some basic camera models, then consider how we can extend them.

Article Digital Paint Systems: An Anecdotal and Historical Overview
Alvy Ray Smith.
IEEE Annals of the History of Computing, pp. 4-30, 2001. [BibTeX]

Article Directional Texture Transfer With Edge Enhancement
Hochang Lee, Sanghyun Seo, Kyunghyun Yoon.
Computers & Graphics, Vol. 35, No. 1, pp. 81--91, 2011. [BibTeX]

Article Drawing with the Hand in Free Space
Steven Schkolne, Michael Pruett, Peter Schröder.
Leonardo, August, 2002. [BibTeX]

Article Efficient Example-Based Painting and Synthesis of 2D Directional Texture
Bin Wang, Wenping Wang, Huaiping Yang, Jiaguang Sun.
IEEE Transactions on Visualization and Computer Graphics, Vol. 10, No. 3, pp. 266--277, 2004. [BibTeX]

Article Efficient lip-synch tool for 3D cartoon animation
Shin-ichi Kawamoto, Tatsuo Yotsukura, Ken Anjyo, Satoshi Nakamura.
Computer Animation and Virtual Worlds, Vol. 19, No. 3-4, pp. 247--257, 2009. [BibTeX]

Article Electronic Kaleidoscopes for the Mind
Clifford A. Pickover, Larry Rudolph.
Computer Graphics Forum, Vol. 12, No. 1, pp. 41--46, 1993. [BibTeX]

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