Non-Photorealistic Computer Graphics Library

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Found 92 item(s) authored in "2002".
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Proceedings Chinese Ink Rendering for Trees Using Outline Drawing and Texture Strokes
Der-Lor Way, Yu-Ru Lin, Zen-Chung Shih.
International Workshop on Advanced Image Technology (IWAIT2002), Hualien, Taiwan, January 16-19, 2002. [BibTeX]

Proceedings Computer Aided Inbetweening
Alexander Kort.
2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), Annecy, France, June 3-5, 2002. [BibTeX]

PhD Thesis Computer Graphics and Geometric Ornamental Design
Craig S. Kaplan.
University of Washington, 2002. [BibTeX]

Proceedings Conveying 3D Shape with Texture: Recent Advances and Experimental Findings

Author(s): Victoria Interrante, Sunghee Kim, Haleh Hagh-Shenas.
Proceedings: Proc. SPIE, Human Vision and Electronic Imaging VII, Bernice E. Rogowitz, Thrasyvoulos N. Pappas, Vol. 4662, pp. 197--206, May, 2002.
[BibTeX] Find this paper on Google

Abstract:
If we could design the perfect texture pattern to apply to any smooth surface in order to enable observers to more accurately perceive the surface's shape in a static monocular image taken from an arbitrary generic viewpoint under standard lighting conditions, what would the characteristics of that texture pattern be? In order to gain insight into this question, our group has developed an efficient algorithm for synthesizing a high resolution texture pattern, derived from a provided 2D sample, over an arbitrary doubly curved surface in such a way that the orientation of the texture is constrained to follow a specified underlying vector field over the surface, at a per-pixel level, without evidence of seams or projective distortion artifacts. In this paper, we report the findings of a recent experiment in which we attempt to use this new texture synthesis method to assess the shape information carrying capacity of two different types of directional texture patterns (unidirectional and bi-directional) under three different orientation conditions (following the first principal direction, following a constant uniform direction, or swirling sinusoidally in the surface). In a four alternative forced choice task, we asked participants to identify the quadrant in which two B-spline surfaces, illuminated from different random directions and simultaneously and persistently displayed, differed in their shapes. We found, after all subjects had gained sufficient training in the task, that accuracy increased fairly consistently with increasing magnitude of surface shape disparity, but that the characteristics of this increase differed under the different texture orientation conditions. Subjects were able to more reliably perceive smaller shape differences when the surfaces were textured with a pattern whose orientation followed one of the principal directions than when the surfaces were textured with a pattern that either gradually swirled in the surface or followed a constant uniform direction in the tangent plane regardless of the surface shape characteristics. These findings appear to support our hypothesis that anisotropic textures aligned with the first principal direction may facilitate shape perception, for a generic view, by making more, reliable information about the extent of the surface curvature explicitly available to the observer than would be available if the texture pattern were oriented in any other way.

Proceedings Creating Non-Photorealistic Images the Designer’s Way
Nick Halper, Stefan Schlechtweg, Thomas Strothotte.
2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), Annecy, France, June 3-5, 2002. [BibTeX]

Proceedings Curve Analogies
Aaron Hertzmann, Nuria Oliver, Brian Curless, Steven M. Seitz.
Proceedings of the 13th Eurographics workshop on Rendering, 2002. [BibTeX]

Misc Drawing Skeletons
Tom Brunet, Nina Amenta, Thore Karlsen.
2002. [BibTeX]

Article Drawing with the Hand in Free Space
Steven Schkolne, Michael Pruett, Peter Schröder.
Leonardo, August, 2002. [BibTeX]

Proceedings Evaluating Space Perception in NPR Immersive Environments
Amy A. Gooch, Peter Willemsen.
2nd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'02), pp. 105--110, Annecy, France, June 3-5, 2002. [BibTeX]

Proceedings Example-based Automatic Portraiture
Hong Chen, Lin Liang, Ying-Qing Xu, Heung-Yeung Shum, Nan-Ning Zheng.
The 5th Asian Conference on Computer Vision (ACCV2002), Melbourne, Australia, 23–25 January, 2002. [BibTeX]

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