Non-Photorealistic Computer Graphics Library

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Found 117 item(s) authored in "2005".
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Proceedings Sketchy hairstyles
Xiaoyang Mao, Shiho Isobe, Ken Anjyo, Atsumi Imamiya.
Computer Graphics International 2005 (CGI'05), pp. 142--147, 22-24 June, 2005. [BibTeX]

Proceedings Stereoscopic Painting with Varying Levels of Detail
Efstathios Stavrakis, Margrit Gelautz.
Proceedings of SPIE - Stereoscopic Displays and Virtual Reality Systems XII, Andrew J. Woods, Mark T. Bolas, John O. Merritt, Ian E. McDowall, Vol. 5664, pp. 450--459, San Jose, California, USA, March, 2005. [BibTeX]
[PDF] [741.71KB]

Proceedings Stippling and Silhouettes Rendering in Geometry-Image Space
Xiaoru Yuan, Minh X. Nguyen, Nan Zhang, Baoquan Chen.
Proceedings of Eurographics Symposium on Rendering (EGSR'05), pp. 193--200, Konstanz, Germany, June 29 - July 1, 2005. [BibTeX]

Article Stroke Surfaces: Temporally Coherent Artistic Animations from Video
John P. Collomosse, D. Rowntree, Peter M. Hall.
IEEE Transactions on Visualization and Computer Graphics, Vol. 11, No. 5, pp. 540--549, September/October, 2005. [BibTeX]

Proceedings Stylized Augmented Reality for Improved Immersion
Jan Fischer, Dirk Bartz, Wolfgang Straßer.
IEEE Virtual Reality, pp. 195--202, Bonn, Mar 12-16th, 2005. [BibTeX]

Proceedings Stylized Glass Paintings for Non-Photorealistic Rendered scenes

Author(s): Priti Sehgal, P. S. Grover.
Proceedings: 9th International Conference on Computer Aided Design and Computer Graphics (CAD-CG'05), pp. 537--542, 2005.
[BibTeX] [DOI] Find this paper on Google

Abstract:
Non-photorealistic Rendering (NPR) has inspired many researchers to investigate a variety of techniques to simulate the style of artists. Recent work has resulted in methods of crayon stroke generation and cartoon style rendering. In this paper, we propose a stylized form of a glass painting to be used in cartoon rendered scenes and animations. Sand blasted glass is used as the base (canvas) and the medium of coloring is crayons. The paper describes an algorithm to model a sand blasted glass based on "fog-based height maps". We have also introduced a new and faster method to model a crayon texture using height maps and pigment adhesion techniques. Finally the crayontextured image is mapped on the sand blasted glass generating a new and stylized form of glass painting. The image painted on glass is also highlighted with black outlines that are again crayon texture based.

PhD Thesis The Art of Seeing: Visual Perception in Design and Evaluation of Non-Photorealistic Rendering
Anthony Santella.
Rutgers University, New Brunswick, NJ, USA, May, 2005. [BibTeX]

Article Three-dimensional shape rendering from multiple images
Alberto Bartesaghi, Guillermo Sapiro, Tom Malzbender, Dan Gelb.
Graphical Models, Vol. 67, No. 4, pp. 332--346, July, 2005. [BibTeX]

Proceedings TSP Art
Craig S. Kaplan, Robert Bosch.
Bridges 2005: Mathematical Connections in Art, Music and Science, 2005. [BibTeX]

Proceedings Uniting cartoon textures with computer assisted animation
William Van Haevre, Fabian Di Fiore, Frank Van Reeth.
3rd International Conference on Computer Graphics and Interactive Techniques in Australasia and South East Asia (GRAPHITE'05), pp. 245--253, Dunedin, New Zealand, 2005. [BibTeX]

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