Non-Photorealistic Computer Graphics Library

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Found 8 item(s) authored by "Ming C. Lin" .

Proceedings A Versatile Interactive 3D Brush Model
William Baxter, Ming C. Lin.
12th Pacific Conference on Computer Graphics and Applications (PG'04), October, 2004. [BibTeX]

Article A Viscous Paint Model for Interactive Applications

Author(s): William Baxter, Yuanxin Liu, Ming C. Lin.
Article: The Computer Animation and Social Agents Conference (CASA), Vol. 15, No. 3-4, pp. 433--441, July, 2004.
[BibTeX] Find this paper on Google

Abstract:
We present a viscous paint model for use in an interactive painting system based on the well-known Stokes’ equations for viscous flow. Our method is, to our knowledge, the first unconditionally stable numerical method that treats viscous fluid with a free surface boundary. We have also developed a real-time implementation of the Kubelka-Munk reflectance model for pigment mixing, compositing and rendering entirely on graphics hardware, using programmable fragment shading capabilities. We have integrated our paint model with a prototype painting system, which demonstrates the model’s effectiveness in rendering viscous paint and capturing a thick, impasto-like style of painting. Several users have tested our prototype system and were able to start creating original art work in an intuitive manner not possible with the existing techniques in commercial systems.


Article A viscous paint model for interactive applications
William Baxter, Yuanxin Liu, Ming C. Lin.
Computer Animation and Virtual Worlds, Vol. 15, No. 3-4, pp. 433--441, July, 2004. [BibTeX]

Proceedings Contact Determination for Real-time Haptic Interaction in 3D Modeling, Editing and Painting
Ming C. Lin, Arthur Gregory, Stephen Ehmann, Stephan Gottschalk, Russ Taylor.
Proceedings of 1999 Workshop for PhanTom User Group, 1999. [BibTeX]

Proceedings DAB: Interactive Haptic Painting with 3D Virtual Brushes
William Baxter, Vincent Scheib, Ming C. Lin, Dinesh Manocha.
SIGGRAPH 2001, Computer Graphics Proceedings, Eugene Fiume, pp. 461--468, ACM Press / ACM SIGGRAPH, 2001. [BibTeX]

Proceedings IMPaSTo - A Realistic, Interactive Model for Paint
William Baxter, Jeremy Wendt, Ming C. Lin.
3rd International Symposium on Non-Photorealistic Animation and Rendering (NPAR'04), pp. 45--56, June, 2004. [BibTeX]

Proceedings inTouch: Interactive Multiresolution Modeling and 3D Painting with a Haptic Interface
Arthur Gregory, Stephen Ehmann, Ming C. Lin.
IEEE Virtual Reality Conference 2000, 2000. [BibTeX]

Article Physically based virtual painting
Ming C. Lin, William Baxter, Vincent Scheib, Jeremy Wendt.
Communications of the ACM - Interactive immersion in 3D graphics, Vol. 47, No. 8, pp. 40--47, August, 2004. [BibTeX]

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