Image Enhancement by Unsharp Masking the Depth Buffer
Thomas Luft, Carsten Colditz, Oliver Deussen.
ACM Transactions on Graphics (Proc. of SIGGRAPH'06), Vol. 25, No. 3, pp. 1206--1213, July,
2006. [BibTeX]
Interactive Watercolor Animations
Thomas Luft, Oliver Deussen.
13th Pacific Conference on Computer Graphics and Applications (PG'05), Macau, October 12-14th,
2005. [BibTeX]
Non-Photorealistic Real-Time Rendering of Characteristic Faces
Author(s): Thomas Luft, Oliver Deussen.
Proceedings: 12th Pacific Conference on Computer Graphics and Applications (PG'04),
2004.
[BibTeX]
Abstract:
We propose a system for real-time sketching of human faces. On the basis of a three-dimensional description of a face model, characteristic line strokes are extracted and represented in an artistic way. In order to enrich the results with details that cannot be determined analytically from the model, surface and anchor strokes are supplemented interactively and are maintained during animation. Because of the real-time ability of our rendering pipeline the system is suitable for interactive facial animation. Thus, interesting areas of application within the range of the virtual avatars are possible.
Real-Time Watercolor for Animation
Thomas Luft, Oliver Deussen.
Journal of Computer Science and Technology, Vol. 21, No. 2, pp. 159--165, March,
2006. [BibTeX]
Real-Time Watercolor Illustrations of Plants Using a Blurred Depth Test
Thomas Luft, Oliver Deussen.
NPAR '06: Proceedings of the 4th international symposium on Non-photorealistic animation and rendering, pp. 11--20, New York, NY, USA, June, ACM Press,
2006. [BibTeX]